Merge branch 'DarkflameUniverse:main' into main

This commit is contained in:
TheMatt2
2022-01-04 12:53:41 -08:00
committed by GitHub
29 changed files with 168 additions and 61 deletions

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@@ -320,7 +320,7 @@ void LootGenerator::GiveActivityLoot(Entity* player, Entity* source, uint32_t ac
auto* character = player->GetCharacter();
character->SetCoins(character->GetCoins() + coins);
character->SetCoins(character->GetCoins() + coins, LOOT_SOURCE_ACTIVITY);
}
void LootGenerator::DropLoot(Entity* player, Entity* killedObject, uint32_t matrixIndex, uint32_t minCoins, uint32_t maxCoins) {

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@@ -262,7 +262,7 @@ void Mail::HandleSendMail(RakNet::BitStream* packet, const SystemAddress& sysAdd
}
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::Success);
entity->GetCharacter()->SetCoins(entity->GetCharacter()->GetCoins() - mailCost);
entity->GetCharacter()->SetCoins(entity->GetCharacter()->GetCoins() - mailCost, LOOT_SOURCE_MAIL);
Game::logger->Log("Mail", "Seeing if we need to remove item with ID/count/LOT: %i %i %i\n", itemID, attachmentCount, itemLOT);

View File

@@ -1338,7 +1338,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
auto* ch = entity->GetCharacter();
ch->SetCoins(ch->GetCoins() + money);
ch->SetCoins(ch->GetCoins() + money, LOOT_SOURCE_MODERATION);
}
if ((chatCommand == "setcurrency") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
@@ -1351,7 +1351,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
}
auto* ch = entity->GetCharacter();
ch->SetCoins(money);
ch->SetCoins(money, LOOT_SOURCE_MODERATION);
}
// Allow for this on even while not a GM, as it sometimes toggles incorrrectly.