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bleh
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@@ -30,7 +30,7 @@ CharacterComponent::CharacterComponent(Entity* parent, Character* character) : C
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m_DirtySocialInfo = false;
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m_PvpEnabled = false;
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m_GMLevel = character->GetGMLevel();
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m_GMLevel = character != nullptr ? character->GetGMLevel() : eGameMasterLevel::CIVILIAN;
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m_EditorEnabled = false;
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m_EditorLevel = m_GMLevel;
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@@ -7,6 +7,7 @@
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#include "EntityManager.h"
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#include "GameMessages.h"
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#include "eReplicaComponentType.h"
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#include "PropertySelectQueryProperty.h"
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/**
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* Represents the launch pad that's used to select and browse properties
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