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	Updated variable assignment
Changed the variable assignment to be a ternary operator.
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		| @@ -482,10 +482,7 @@ void Mission::YieldRewards() { | ||||
|     } | ||||
|      | ||||
|     if (info->reward_currency > 0) { | ||||
|         int32_t lootSource = LOOT_SOURCE_ACHIEVEMENT; | ||||
|         if(info->isMission) { | ||||
|             lootSource = LOOT_SOURCE_MISSION; | ||||
|         } | ||||
|         int32_t lootSource = info->isMission ? LOOT_SOURCE_MISSION : LOOT_SOURCE_ACHIEVEMENT; | ||||
|         character->SetCoins(character->GetCoins() + info->reward_currency, lootSource); | ||||
|     } | ||||
|  | ||||
|   | ||||
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