Replace Quaternion with glm math (#1868)

This commit is contained in:
David Markowitz
2025-09-06 19:18:03 -07:00
committed by GitHub
parent 8198ad70f6
commit f6c13d9ee6
77 changed files with 197 additions and 406 deletions

View File

@@ -93,7 +93,7 @@ void AmDrawBridge::MoveBridgeDown(Entity* self, Entity* bridge, bool down) {
return;
}
auto forwardVect = simplePhysicsComponent->GetRotation().GetForwardVector();
auto forwardVect = QuatUtils::Forward(simplePhysicsComponent->GetRotation());
auto degrees = down ? 90.0f : -90.0f;