Replace Quaternion with glm math (#1868)

This commit is contained in:
David Markowitz
2025-09-06 19:18:03 -07:00
committed by GitHub
parent 8198ad70f6
commit f6c13d9ee6
77 changed files with 197 additions and 406 deletions

View File

@@ -92,7 +92,7 @@ void FvMaelstromDragon::OnHitOrHealResult(Entity* self, Entity* attacker, int32_
self->AddTimer("timeToStunLoop", 1.0f);
auto position = self->GetPosition();
auto forward = self->GetRotation().GetForwardVector();
auto forward = QuatUtils::Forward(self->GetRotation());
auto backwards = forward * -1;
forward.x *= 10;