Replace Quaternion with glm math (#1868)

This commit is contained in:
David Markowitz
2025-09-06 19:18:03 -07:00
committed by GitHub
parent 8198ad70f6
commit f6c13d9ee6
77 changed files with 197 additions and 406 deletions

View File

@@ -316,7 +316,7 @@ SkillExecutionResult SkillComponent::CalculateBehavior(
start.originatorRot = originator->GetRotation();
}
if (rotationOverride != NiQuaternionConstant::IDENTITY) {
if (rotationOverride != QuatUtils::IDENTITY) {
start.originatorRot = rotationOverride;
}
//start.optionalTargetID = target;