Replace Quaternion with glm math (#1868)

This commit is contained in:
David Markowitz
2025-09-06 19:18:03 -07:00
committed by GitHub
parent 8198ad70f6
commit f6c13d9ee6
77 changed files with 197 additions and 406 deletions

View File

@@ -48,7 +48,7 @@ struct RacingPlayerInfo {
/**
* Rotation that the player will respawn at if they smash their car
*/
NiQuaternion respawnRotation;
NiQuaternion respawnRotation = QuatUtils::IDENTITY;
/**
* The index in the respawn point the player is now at