Replace Quaternion with glm math (#1868)

This commit is contained in:
David Markowitz
2025-09-06 19:18:03 -07:00
committed by GitHub
parent 8198ad70f6
commit f6c13d9ee6
77 changed files with 197 additions and 406 deletions

View File

@@ -357,7 +357,7 @@ private:
std::vector<LDFBaseData*> m_NetworkSettings;
NiPoint3 m_DefaultPosition;
NiQuaternion m_DefaultRotation;
NiQuaternion m_DefaultRotation = QuatUtils::IDENTITY;
float m_Scale;
Spawner* m_Spawner;