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WIP
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@@ -1,4 +1,31 @@
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#pragma once
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#include "json.hpp"
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#include <cstdint>
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void RegisterWSRoutes();
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void BroadcastDashboardUpdate();
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// Account broadcasts
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void BroadcastAccountUpdate(uint32_t accountId);
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void BroadcastAccountsTableUpdate();
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void BroadcastAccountListChanged();
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// Character broadcasts
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void BroadcastCharacterUpdate(uint32_t characterId);
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void BroadcastCharactersTableUpdate();
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void BroadcastCharacterListChanged();
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// Property broadcasts
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void BroadcastPropertyUpdate(uint32_t propertyId);
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void BroadcastPropertiesTableUpdate();
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void BroadcastPropertyListChanged();
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// Play Key broadcasts
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void BroadcastPlayKeyUpdate(uint32_t playKeyId);
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void BroadcastPlayKeysTableUpdate();
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void BroadcastPlayKeyListChanged();
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// Bug Report broadcasts
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void BroadcastBugReportUpdate(uint32_t bugReportId);
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void BroadcastBugReportsTableUpdate();
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