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implement jetpack behavior and remove hardcoded jetpacks (#411)
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@@ -105,9 +105,6 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
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auto items = inv->GetEquippedItems();
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for (auto pair : items) {
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const auto item = pair.second;
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if (item.lot == 1727) GameMessages::SendSetJetpackMode(entity, false, true, false);
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if (item.lot == 7292) GameMessages::SendSetJetpackMode(entity, true, true, false);
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if (item.lot == 14442) GameMessages::SendSetJetpackMode(entity, false, true, true);
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inv->AddItemSkills(item.lot);
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}
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