implement jetpack behavior and remove hardcoded jetpacks (#411)

This commit is contained in:
Avery
2022-01-24 14:02:56 -08:00
committed by GitHub
parent 1e01423a93
commit f6558aa31e
11 changed files with 91 additions and 47 deletions

View File

@@ -105,9 +105,6 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
auto items = inv->GetEquippedItems();
for (auto pair : items) {
const auto item = pair.second;
if (item.lot == 1727) GameMessages::SendSetJetpackMode(entity, false, true, false);
if (item.lot == 7292) GameMessages::SendSetJetpackMode(entity, true, true, false);
if (item.lot == 14442) GameMessages::SendSetJetpackMode(entity, false, true, true);
inv->AddItemSkills(item.lot);
}