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Update PetStatus enum to prep for bitset use
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@ -33,11 +33,10 @@ enum class PetInteractType : uint8_t {
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*/
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enum PetStatus : uint32_t {
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NONE,
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//READY_TO_DIG,
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BEING_TAMED = 0x10,
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IS_NOT_WAITING = 0x20,
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PLAY_SPAWN_ANIM = 0x80,
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TAMEABLE = 0x4000000
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BEING_TAMED = 1 << 4, //0x10,
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IS_NOT_WAITING = 1 << 5, //0x20,
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PLAY_SPAWN_ANIM = 1 << 7, //0x80,
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TAMEABLE = 1 << 8 //0x4000000
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};
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enum PetEmote : int32_t {
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