scaffold activity based components

This commit is contained in:
Aaron Kimbre
2023-06-23 10:30:03 -05:00
parent c78760db59
commit f27e0400e7
17 changed files with 105 additions and 15 deletions

View File

@@ -6,7 +6,7 @@
#include "BitStream.h"
#include "Entity.h"
#include "Component.h"
#include "BaseRacingControlComponent.h"
#include "eReplicaComponentType.h"
/**
@@ -103,7 +103,7 @@ struct RacingPlayerInfo {
/**
* Component that's attached to a manager entity in each race zone that loads player vehicles, keep scores, etc.
*/
class RacingControlComponent : public Component {
class RacingControlComponent : public BaseRacingControlComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::RACING_CONTROL;