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scaffold activity based components
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17
dGame/dComponents/ActivityComponent.h
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17
dGame/dComponents/ActivityComponent.h
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#ifndef __ACTIVITYCOMPONENT__H__
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#define __ACTIVITYCOMPONENT__H__
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#include "Component.h"
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#include "eReplicaComponentType.h"
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class Entity;
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class ActivityComponent : public Component {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::INVALID;
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ActivityComponent(Entity* parent);
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};
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#endif //!__ACTIVITYCOMPONENT__H__
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