mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-21 21:17:25 +00:00
testing clang-format settings
This commit is contained in:
parent
24de0e5fdb
commit
f18412b83e
36
.clang-format
Normal file
36
.clang-format
Normal file
@ -0,0 +1,36 @@
|
||||
---
|
||||
# Use defaults from the GNU style, but with 4 columns indentation.
|
||||
BasedOnStyle: LLVM
|
||||
UseTab: Always
|
||||
IndentWidth: 4
|
||||
TabWidth: 4
|
||||
---
|
||||
Language: Cpp
|
||||
|
||||
# Force pointers to the type for C++.
|
||||
DerivePointerAlignment: false
|
||||
PointerAlignment: Left
|
||||
|
||||
# Indent all namespaces
|
||||
NamespaceIndentation: All
|
||||
|
||||
# Do not enforce a column limit
|
||||
ColumnLimit: 0
|
||||
|
||||
# Allow short statements on one line
|
||||
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
AllowShortBlocksOnASingleLine: Always
|
||||
AllowShortEnumsOnASingleLine: true
|
||||
AllowShortFunctionsOnASingleLine: true
|
||||
|
||||
# Do not remove braces on short statements
|
||||
RemoveBracesLLVM: false
|
||||
|
||||
# Add spaces between braces and contents
|
||||
Cpp11BracedListStyle: false
|
||||
|
||||
# Brace wrapping rules
|
||||
# BreakBeforeBraces: Custom
|
||||
# BraceWrapping:
|
||||
# BraceWrappingAfterControlStatementStyle: MultiLine
|
@ -63,7 +63,7 @@ void AuthPackets::HandleHandshake(dServer* server, Packet* packet) {
|
||||
if (port != packet->systemAddress.port) LOG("WARNING: Port written in packet does not match the port the client is connecting over!");
|
||||
|
||||
inStream.IgnoreBytes(33);
|
||||
|
||||
|
||||
LOG_DEBUG("Client Data [Version: %i, Service: %s, Process: %u, Port: %u, Sysaddr Port: %u]", clientVersion, StringifiedEnum::ToString(serviceId).data(), processID, port, packet->systemAddress.port);
|
||||
|
||||
SendHandshake(server, packet->systemAddress, server->GetIP(), server->GetPort(), server->GetServerType());
|
||||
@ -72,7 +72,7 @@ void AuthPackets::HandleHandshake(dServer* server, Packet* packet) {
|
||||
void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServerType serverType) {
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::SERVER, eServerMessageType::VERSION_CONFIRM);
|
||||
|
||||
|
||||
const auto clientNetVersionString = Game::config->GetValue("client_net_version");
|
||||
const uint32_t clientNetVersion = GeneralUtils::TryParse<uint32_t>(clientNetVersionString).value_or(171022);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user