chore: Eradicate C-style casts and further clean up some code (#1361)

* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
This commit is contained in:
jadebenn
2023-12-27 22:18:20 -06:00
committed by GitHub
parent 46ac039a3b
commit ef6f2f133e
68 changed files with 281 additions and 270 deletions

View File

@@ -99,7 +99,7 @@ void AmDrawBridge::MoveBridgeDown(Entity* self, Entity* bridge, bool down) {
const auto travelTime = 2.0f;
forwardVect = forwardVect * (float)((degrees / travelTime) * (3.14f / 180.0f));
forwardVect = forwardVect * static_cast<float>((degrees / travelTime) * (3.14f / 180.0f));
simplePhysicsComponent->SetAngularVelocity(forwardVect);