chore: Eradicate C-style casts and further clean up some code (#1361)

* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

---------

Co-authored-by: jadebenn <jonahebenn@yahoo.com>
This commit is contained in:
jadebenn
2023-12-27 22:18:20 -06:00
committed by GitHub
parent 46ac039a3b
commit ef6f2f133e
68 changed files with 281 additions and 270 deletions

View File

@@ -17,20 +17,20 @@ void ChatPackets::SendChatMessage(const SystemAddress& sysAddr, char chatChannel
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
bitStream.Write(static_cast<uint64_t>(0));
bitStream.Write<uint64_t>(0);
bitStream.Write(chatChannel);
bitStream.Write(static_cast<uint32_t>(message.size()));
bitStream.Write<uint32_t>(message.size());
bitStream.Write(LUWString(senderName));
bitStream.Write(playerObjectID);
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write(static_cast<char>(0));
bitStream.Write<uint16_t>(0);
bitStream.Write<char>(0);
for (uint32_t i = 0; i < message.size(); ++i) {
bitStream.Write(static_cast<uint16_t>(message[i]));
bitStream.Write<uint16_t>(message[i]);
}
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write<uint16_t>(0);
SEND_PACKET_BROADCAST;
}
@@ -39,21 +39,21 @@ void ChatPackets::SendSystemMessage(const SystemAddress& sysAddr, const std::u16
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
bitStream.Write(static_cast<uint64_t>(0));
bitStream.Write(static_cast<char>(4));
bitStream.Write<uint64_t>(0);
bitStream.Write<char>(4);
bitStream.Write(static_cast<uint32_t>(message.size()));
bitStream.Write<uint32_t>(message.size());
bitStream.Write(LUWString("", 33));
bitStream.Write(static_cast<uint64_t>(0));
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write(static_cast<char>(0));
bitStream.Write<uint64_t>(0);
bitStream.Write<uint16_t>(0);
bitStream.Write<char>(0);
for (uint32_t i = 0; i < message.size(); ++i) {
bitStream.Write(static_cast<uint16_t>(message[i]));
bitStream.Write<uint16_t>(message[i]);
}
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write<uint16_t>(0);
//This is so Wincent's announcement works:
if (sysAddr != UNASSIGNED_SYSTEM_ADDRESS) {