chore: Eradicate C-style casts and further clean up some code (#1361)

* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

---------

Co-authored-by: jadebenn <jonahebenn@yahoo.com>
This commit is contained in:
jadebenn
2023-12-27 22:18:20 -06:00
committed by GitHub
parent 46ac039a3b
commit ef6f2f133e
68 changed files with 281 additions and 270 deletions

View File

@@ -64,12 +64,12 @@ void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, c
return;
}
bitStream.Write<uint32_t>(netVersion);
bitStream.Write(uint32_t(0x93));
bitStream.Write<uint32_t>(0x93);
if (serverType == ServerType::Auth) bitStream.Write(uint32_t(1)); //Conn: auth
else bitStream.Write(uint32_t(4)); //Conn: world
else bitStream.Write<uint32_t>(4); //Conn: world
bitStream.Write(uint32_t(0)); //Server process ID
bitStream.Write<uint32_t>(0); //Server process ID
bitStream.Write(nextServerPort);
server->Send(&bitStream, sysAddr, false);
@@ -155,7 +155,7 @@ void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAdd
RakNet::BitStream packet;
BitStreamUtils::WriteHeader(packet, eConnectionType::CLIENT, eClientMessageType::LOGIN_RESPONSE);
packet.Write(static_cast<uint8_t>(responseCode));
packet.Write<uint8_t>(GeneralUtils::CastUnderlyingType(responseCode));
// Event Gating
packet.Write(LUString(Game::config->GetValue("event_1")));
@@ -189,8 +189,8 @@ void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAdd
packet.Write(LUString(""));
// Write the Character and Chat Ports
packet.Write(static_cast<uint16_t>(wServerPort));
packet.Write(static_cast<uint16_t>(0));
packet.Write<uint16_t>(wServerPort);
packet.Write<uint16_t>(0);
// CDN Key
packet.Write(LUString(""));
@@ -198,26 +198,26 @@ void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAdd
// CDN Ticket
packet.Write(LUString("00000000-0000-0000-0000-000000000000", 37));
packet.Write(static_cast<uint32_t>(0)); // Language
packet.Write<uint32_t>(0); // Language
// Write the localization
packet.Write(LUString("US", 3));
packet.Write(static_cast<uint8_t>(false)); // Just upgraded from F2P
packet.Write(static_cast<uint8_t>(false)); // User is F2P
packet.Write(static_cast<uint64_t>(0)); // Time Remaining in F2P
packet.Write<uint8_t>(false); // Just upgraded from F2P
packet.Write<uint8_t>(false); // User is F2P
packet.Write<uint64_t>(0); // Time Remaining in F2P
// Write custom error message
packet.Write(static_cast<uint16_t>(errorMsg.length()));
packet.Write<uint16_t>(errorMsg.length());
packet.Write(LUWString(errorMsg, static_cast<uint32_t>(errorMsg.length())));
// Here write auth logs
packet.Write(static_cast<uint32_t>(20));
packet.Write<uint32_t>(20);
for (uint32_t i = 0; i < 20; ++i) {
packet.Write(static_cast<uint32_t>(8));
packet.Write(static_cast<uint32_t>(44));
packet.Write(static_cast<uint32_t>(14000));
packet.Write(static_cast<uint32_t>(0));
packet.Write<uint32_t>(8);
packet.Write<uint32_t>(44);
packet.Write<uint32_t>(14000);
packet.Write<uint32_t>(0);
}
server->Send(&packet, sysAddr, false);

View File

@@ -47,9 +47,9 @@ struct LUWString {
namespace BitStreamUtils {
template<typename T>
void WriteHeader(RakNet::BitStream& bitStream, eConnectionType connectionType, T internalPacketID) {
bitStream.Write<uint8_t>(MessageID(ID_USER_PACKET_ENUM));
bitStream.Write<MessageID>(ID_USER_PACKET_ENUM);
bitStream.Write<eConnectionType>(connectionType);
bitStream.Write<uint32_t>(static_cast<uint32_t>(internalPacketID));
bitStream.Write(static_cast<uint32_t>(internalPacketID));
bitStream.Write<uint8_t>(0);
}

View File

@@ -17,20 +17,20 @@ void ChatPackets::SendChatMessage(const SystemAddress& sysAddr, char chatChannel
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
bitStream.Write(static_cast<uint64_t>(0));
bitStream.Write<uint64_t>(0);
bitStream.Write(chatChannel);
bitStream.Write(static_cast<uint32_t>(message.size()));
bitStream.Write<uint32_t>(message.size());
bitStream.Write(LUWString(senderName));
bitStream.Write(playerObjectID);
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write(static_cast<char>(0));
bitStream.Write<uint16_t>(0);
bitStream.Write<char>(0);
for (uint32_t i = 0; i < message.size(); ++i) {
bitStream.Write(static_cast<uint16_t>(message[i]));
bitStream.Write<uint16_t>(message[i]);
}
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write<uint16_t>(0);
SEND_PACKET_BROADCAST;
}
@@ -39,21 +39,21 @@ void ChatPackets::SendSystemMessage(const SystemAddress& sysAddr, const std::u16
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GENERAL_CHAT_MESSAGE);
bitStream.Write(static_cast<uint64_t>(0));
bitStream.Write(static_cast<char>(4));
bitStream.Write<uint64_t>(0);
bitStream.Write<char>(4);
bitStream.Write(static_cast<uint32_t>(message.size()));
bitStream.Write<uint32_t>(message.size());
bitStream.Write(LUWString("", 33));
bitStream.Write(static_cast<uint64_t>(0));
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write(static_cast<char>(0));
bitStream.Write<uint64_t>(0);
bitStream.Write<uint16_t>(0);
bitStream.Write<char>(0);
for (uint32_t i = 0; i < message.size(); ++i) {
bitStream.Write(static_cast<uint16_t>(message[i]));
bitStream.Write<uint16_t>(message[i]);
}
bitStream.Write(static_cast<uint16_t>(0));
bitStream.Write<uint16_t>(0);
//This is so Wincent's announcement works:
if (sysAddr != UNASSIGNED_SYSTEM_ADDRESS) {

View File

@@ -45,7 +45,7 @@ std::string PacketUtils::ReadString(uint32_t startLoc, Packet* packet, bool wide
if (packet->length > startLoc) {
uint32_t i = 0;
while (packet->data[startLoc + i] != '\0' && packet->length > (uint32_t)(startLoc + i) && maxLen > i) {
while (packet->data[startLoc + i] != '\0' && packet->length > static_cast<uint32_t>(startLoc + i) && maxLen > i) {
readString.push_back(packet->data[startLoc + i]);
if (wide) {