mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 09:44:10 +00:00
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup * cast cleanup * bug fixes and improvements * no getBoolField method exists * fixes * unbroke sg cannon scoring * removing comments * Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation) * (Hopefully) fix MacOS compilation error * partially-implemented feedback * more updates to account for feedback * change bool default --------- Co-authored-by: jadebenn <jonahebenn@yahoo.com>
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@@ -1191,9 +1191,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
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if (dest) {
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dest->SetHealth((int)dest->GetMaxHealth());
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dest->SetArmor((int)dest->GetMaxArmor());
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dest->SetImagination((int)dest->GetMaxImagination());
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dest->SetHealth(static_cast<int32_t>(dest->GetMaxHealth()));
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dest->SetArmor(static_cast<int32_t>(dest->GetMaxArmor()));
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dest->SetImagination(static_cast<int32_t>(dest->GetMaxImagination()));
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}
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Game::entityManager->SerializeEntity(entity);
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@@ -1317,7 +1317,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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int32_t type;
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if (args.size() >= 2 && GeneralUtils::TryParse(args[1], type)) {
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lootType = (eLootSourceType)type;
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lootType = static_cast<eLootSourceType>(type);
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}
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GameMessages::SendModifyLEGOScore(entity, entity->GetSystemAddress(), uscore, lootType);
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@@ -1357,7 +1357,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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if (!characterComponent) return;
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auto levelComponent = entity->GetComponent<LevelProgressionComponent>();
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auto query = CDClientDatabase::CreatePreppedStmt("SELECT requiredUScore from LevelProgressionLookup WHERE id = ?;");
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query.bind(1, (int)requestedLevel);
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query.bind(1, static_cast<int>(requestedLevel));
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auto result = query.execQuery();
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if (result.eof()) return;
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@@ -1741,13 +1741,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(
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sysAddr,
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u"Peak RSS: " + GeneralUtils::to_u16string((float)((double)Metrics::GetPeakRSS() / 1.024e6)) +
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u"Peak RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetPeakRSS()) / 1.024e6)) +
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u"MB"
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);
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ChatPackets::SendSystemMessage(
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sysAddr,
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u"Current RSS: " + GeneralUtils::to_u16string((float)((double)Metrics::GetCurrentRSS() / 1.024e6)) +
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u"Current RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetCurrentRSS()) / 1.024e6)) +
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u"MB"
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);
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@@ -1792,7 +1792,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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totalRuns += 1;
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bool doBreak = false;
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for (const auto& kv : lootRoll) {
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if ((uint32_t)kv.first == targetLot) {
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if (static_cast<uint32_t>(kv.first) == targetLot) {
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doBreak = true;
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}
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}
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@@ -1807,7 +1807,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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+ u" times. It ran "
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+ GeneralUtils::to_u16string(totalRuns)
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+ u" times. Averaging out at "
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+ GeneralUtils::to_u16string((float)totalRuns / loops);
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+ GeneralUtils::to_u16string(static_cast<float>(totalRuns) / loops);
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ChatPackets::SendSystemMessage(sysAddr, message);
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}
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