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https://github.com/DarkflameUniverse/DarkflameServer.git
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chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup * cast cleanup * bug fixes and improvements * no getBoolField method exists * fixes * unbroke sg cannon scoring * removing comments * Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation) * (Hopefully) fix MacOS compilation error * partially-implemented feedback * more updates to account for feedback * change bool default --------- Co-authored-by: jadebenn <jonahebenn@yahoo.com>
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@@ -181,8 +181,8 @@ void EntityManager::SerializeEntities() {
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m_SerializationCounter++;
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RakNet::BitStream stream;
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stream.Write(static_cast<char>(ID_REPLICA_MANAGER_SERIALIZE));
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stream.Write(static_cast<unsigned short>(entity->GetNetworkId()));
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stream.Write<char>(ID_REPLICA_MANAGER_SERIALIZE);
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stream.Write<unsigned short>(entity->GetNetworkId());
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entity->WriteBaseReplicaData(&stream, eReplicaPacketType::SERIALIZATION);
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entity->WriteComponents(&stream, eReplicaPacketType::SERIALIZATION);
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@@ -366,9 +366,9 @@ void EntityManager::ConstructEntity(Entity* entity, const SystemAddress& sysAddr
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RakNet::BitStream stream;
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stream.Write(static_cast<char>(ID_REPLICA_MANAGER_CONSTRUCTION));
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stream.Write<char>(ID_REPLICA_MANAGER_CONSTRUCTION);
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stream.Write(true);
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stream.Write(static_cast<unsigned short>(entity->GetNetworkId()));
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stream.Write<unsigned short>(entity->GetNetworkId());
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entity->WriteBaseReplicaData(&stream, eReplicaPacketType::CONSTRUCTION);
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entity->WriteComponents(&stream, eReplicaPacketType::CONSTRUCTION);
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@@ -416,8 +416,8 @@ void EntityManager::DestructEntity(Entity* entity, const SystemAddress& sysAddr)
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RakNet::BitStream stream;
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stream.Write(static_cast<char>(ID_REPLICA_MANAGER_DESTRUCTION));
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stream.Write(static_cast<unsigned short>(entity->GetNetworkId()));
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stream.Write<char>(ID_REPLICA_MANAGER_DESTRUCTION);
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stream.Write<unsigned short>(entity->GetNetworkId());
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Game::server->Send(&stream, sysAddr, sysAddr == UNASSIGNED_SYSTEM_ADDRESS);
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