chore: Eradicate C-style casts and further clean up some code (#1361)

* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

---------

Co-authored-by: jadebenn <jonahebenn@yahoo.com>
This commit is contained in:
jadebenn
2023-12-27 22:18:20 -06:00
committed by GitHub
parent 46ac039a3b
commit ef6f2f133e
68 changed files with 281 additions and 270 deletions

View File

@@ -982,9 +982,9 @@ void Entity::WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacke
}
outBitStream->Write(m_ChildEntities.size() > 0);
if (m_ChildEntities.size() > 0) {
outBitStream->Write((uint16_t)m_ChildEntities.size());
outBitStream->Write<uint16_t>(m_ChildEntities.size());
for (Entity* child : m_ChildEntities) {
outBitStream->Write((uint64_t)child->GetObjectID());
outBitStream->Write<uint64_t>(child->GetObjectID());
}
}
}

View File

@@ -181,8 +181,8 @@ void EntityManager::SerializeEntities() {
m_SerializationCounter++;
RakNet::BitStream stream;
stream.Write(static_cast<char>(ID_REPLICA_MANAGER_SERIALIZE));
stream.Write(static_cast<unsigned short>(entity->GetNetworkId()));
stream.Write<char>(ID_REPLICA_MANAGER_SERIALIZE);
stream.Write<unsigned short>(entity->GetNetworkId());
entity->WriteBaseReplicaData(&stream, eReplicaPacketType::SERIALIZATION);
entity->WriteComponents(&stream, eReplicaPacketType::SERIALIZATION);
@@ -366,9 +366,9 @@ void EntityManager::ConstructEntity(Entity* entity, const SystemAddress& sysAddr
RakNet::BitStream stream;
stream.Write(static_cast<char>(ID_REPLICA_MANAGER_CONSTRUCTION));
stream.Write<char>(ID_REPLICA_MANAGER_CONSTRUCTION);
stream.Write(true);
stream.Write(static_cast<unsigned short>(entity->GetNetworkId()));
stream.Write<unsigned short>(entity->GetNetworkId());
entity->WriteBaseReplicaData(&stream, eReplicaPacketType::CONSTRUCTION);
entity->WriteComponents(&stream, eReplicaPacketType::CONSTRUCTION);
@@ -416,8 +416,8 @@ void EntityManager::DestructEntity(Entity* entity, const SystemAddress& sysAddr)
RakNet::BitStream stream;
stream.Write(static_cast<char>(ID_REPLICA_MANAGER_DESTRUCTION));
stream.Write(static_cast<unsigned short>(entity->GetNetworkId()));
stream.Write<char>(ID_REPLICA_MANAGER_DESTRUCTION);
stream.Write<unsigned short>(entity->GetNetworkId());
Game::server->Send(&stream, sysAddr, sysAddr == UNASSIGNED_SYSTEM_ADDRESS);

View File

@@ -368,11 +368,11 @@ void Behavior::PlayFx(std::u16string type, const LWOOBJID target, const LWOOBJID
if (!type.empty()) {
typeQuery.bind(1, typeString.c_str());
typeQuery.bind(2, (int)effectId);
typeQuery.bind(2, static_cast<int>(effectId));
result = typeQuery.execQuery();
} else {
idQuery.bind(1, (int)effectId);
idQuery.bind(1, static_cast<int>(effectId));
result = idQuery.execQuery();
}

View File

@@ -249,7 +249,7 @@ bool BehaviorContext::CalculateUpdate(const float deltaTime) {
entry.behavior->SyncCalculation(this, bitStream, entry.branchContext);
if (!clientInitalized) {
echo.sBitStream.assign((char*)bitStream->GetData(), bitStream->GetNumberOfBytesUsed());
echo.sBitStream.assign(reinterpret_cast<char*>(bitStream->GetData()), bitStream->GetNumberOfBytesUsed());
// Write message
RakNet::BitStream message;

View File

@@ -42,7 +42,7 @@ void SwitchMultipleBehavior::Load() {
"(select bP2.value FROM BehaviorParameter bP2 WHERE bP2.behaviorID = ?1 AND bP2.parameterID LIKE 'value %' "
"AND replace(bP1.parameterID, 'behavior ', '') = replace(bP2.parameterID, 'value ', '')) as value "
"FROM BehaviorParameter bP1 WHERE bP1.behaviorID = ?1 AND bP1.parameterID LIKE 'behavior %';");
query.bind(1, (int)this->m_behaviorId);
query.bind(1, static_cast<int>(this->m_behaviorId));
auto result = query.execQuery();

View File

@@ -40,7 +40,7 @@ BaseCombatAIComponent::BaseCombatAIComponent(Entity* parent, const uint32_t id):
//Grab the aggro information from BaseCombatAI:
auto componentQuery = CDClientDatabase::CreatePreppedStmt(
"SELECT aggroRadius, tetherSpeed, pursuitSpeed, softTetherRadius, hardTetherRadius FROM BaseCombatAIComponent WHERE id = ?;");
componentQuery.bind(1, (int)id);
componentQuery.bind(1, static_cast<int>(id));
auto componentResult = componentQuery.execQuery();
@@ -77,7 +77,7 @@ BaseCombatAIComponent::BaseCombatAIComponent(Entity* parent, const uint32_t id):
*/
auto skillQuery = CDClientDatabase::CreatePreppedStmt(
"SELECT skillID, cooldown, behaviorID FROM SkillBehavior WHERE skillID IN (SELECT skillID FROM ObjectSkills WHERE objectTemplate = ?);");
skillQuery.bind(1, (int)parent->GetLOT());
skillQuery.bind(1, static_cast<int>(parent->GetLOT()));
auto result = skillQuery.execQuery();
@@ -523,7 +523,7 @@ bool BaseCombatAIComponent::IsMech() {
void BaseCombatAIComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
outBitStream->Write(m_DirtyStateOrTarget || bIsInitialUpdate);
if (m_DirtyStateOrTarget || bIsInitialUpdate) {
outBitStream->Write(uint32_t(m_State));
outBitStream->Write(m_State);
outBitStream->Write(m_Target);
m_DirtyStateOrTarget = false;
}

View File

@@ -19,7 +19,7 @@ class Entity;
/**
* The current state of the AI
*/
enum class AiState : int {
enum class AiState : uint32_t {
idle = 0, // Doing nothing
aggro, // Waiting for an enemy to cross / running back to spawn
tether, // Chasing an enemy

View File

@@ -41,7 +41,7 @@ void BuffComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUp
for (const auto& [id, buff] : m_Buffs) {
outBitStream->Write<uint32_t>(id);
outBitStream->Write(buff.time != 0.0f);
if (buff.time != 0.0f) outBitStream->Write(static_cast<uint32_t>(buff.time * 1000.0f));
if (buff.time != 0.0f) outBitStream->Write<uint32_t>(buff.time * 1000.0f);
outBitStream->Write(buff.cancelOnDeath);
outBitStream->Write(buff.cancelOnZone);
outBitStream->Write(buff.cancelOnDamaged);
@@ -147,8 +147,8 @@ void BuffComponent::ApplyBuff(const int32_t id, const float duration, const LWOO
addedByTeammate = std::count(team->members.begin(), team->members.end(), m_Parent->GetObjectID()) > 0;
}
GameMessages::SendAddBuff(const_cast<LWOOBJID&>(m_Parent->GetObjectID()), source, (uint32_t)id,
(uint32_t)duration * 1000, addImmunity, cancelOnDamaged, cancelOnDeath,
GameMessages::SendAddBuff(const_cast<LWOOBJID&>(m_Parent->GetObjectID()), source, static_cast<uint32_t>(id),
static_cast<uint32_t>(duration) * 1000, addImmunity, cancelOnDamaged, cancelOnDeath,
cancelOnLogout, cancelOnRemoveBuff, cancelOnUi, cancelOnUnequip, cancelOnZone, addedByTeammate, applyOnTeammates);
float tick = 0;
@@ -431,7 +431,7 @@ const std::vector<BuffParameter>& BuffComponent::GetBuffParameters(int32_t buffI
}
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM BuffParameters WHERE BuffID = ?;");
query.bind(1, (int)buffId);
query.bind(1, static_cast<int>(buffId));
auto result = query.execQuery();

View File

@@ -135,7 +135,7 @@ void CharacterComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInit
outBitStream->Write0();
outBitStream->Write(m_IsLanding);
if (m_IsLanding) {
outBitStream->Write(uint16_t(m_LastRocketConfig.size()));
outBitStream->Write<uint16_t>(m_LastRocketConfig.size());
for (uint16_t character : m_LastRocketConfig) {
outBitStream->Write(character);
}
@@ -157,7 +157,7 @@ void CharacterComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInit
outBitStream->Write(m_DirtySocialInfo);
if (m_DirtySocialInfo) {
outBitStream->Write(m_GuildID);
outBitStream->Write<unsigned char>(static_cast<unsigned char>(m_GuildName.size()));
outBitStream->Write<unsigned char>(m_GuildName.size());
if (!m_GuildName.empty())
outBitStream->WriteBits(reinterpret_cast<const unsigned char*>(m_GuildName.c_str()), static_cast<unsigned char>(m_GuildName.size()) * sizeof(wchar_t) * 8);
@@ -229,7 +229,7 @@ void CharacterComponent::LoadFromXml(tinyxml2::XMLDocument* doc) {
uint32_t mapID;
child->QueryAttribute("map", &mapID);
m_ZoneStatistics.insert({ (LWOMAPID)mapID, statistics });
m_ZoneStatistics.insert({ static_cast<LWOMAPID>(mapID), statistics });
child = child->NextSiblingElement();
}
@@ -515,9 +515,9 @@ void CharacterComponent::TrackPositionUpdate(const NiPoint3& newPosition) {
const auto distance = NiPoint3::Distance(newPosition, m_Parent->GetPosition());
if (m_IsRacing) {
UpdatePlayerStatistic(DistanceDriven, (uint64_t)distance);
UpdatePlayerStatistic(DistanceDriven, static_cast<uint64_t>(distance));
} else {
UpdatePlayerStatistic(MetersTraveled, (uint64_t)distance);
UpdatePlayerStatistic(MetersTraveled, static_cast<uint64_t>(distance));
}
}

View File

@@ -154,7 +154,7 @@ void DestroyableComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsIn
outBitStream->Write(m_fMaxArmor);
outBitStream->Write(m_fMaxImagination);
outBitStream->Write(uint32_t(m_FactionIDs.size()));
outBitStream->Write<uint32_t>(m_FactionIDs.size());
for (size_t i = 0; i < m_FactionIDs.size(); ++i) {
outBitStream->Write(m_FactionIDs[i]);
}
@@ -380,7 +380,7 @@ void DestroyableComponent::AddFaction(const int32_t factionID, const bool ignore
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT enemyList FROM Factions WHERE faction = ?;");
query.bind(1, (int)factionID);
query.bind(1, static_cast<int>(factionID));
auto result = query.execQuery();

View File

@@ -458,7 +458,7 @@ const std::vector<uint32_t>& MissionComponent::QueryAchievements(eMissionTaskTyp
bool MissionComponent::RequiresItem(const LOT lot) {
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT type FROM Objects WHERE id = ?;");
query.bind(1, (int)lot);
query.bind(1, static_cast<int>(lot));
auto result = query.execQuery();

View File

@@ -57,7 +57,7 @@ void ModuleAssemblyComponent::Serialize(RakNet::BitStream* outBitStream, bool bI
outBitStream->Write(m_UseOptionalParts);
outBitStream->Write(static_cast<uint16_t>(m_AssemblyPartsLOTs.size()));
outBitStream->Write<uint16_t>(m_AssemblyPartsLOTs.size());
for (char16_t character : m_AssemblyPartsLOTs) {
outBitStream->Write(character);
}

View File

@@ -35,7 +35,7 @@ MoverSubComponent::~MoverSubComponent() = default;
void MoverSubComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
outBitStream->Write<bool>(true);
outBitStream->Write<uint32_t>(static_cast<uint32_t>(mState));
outBitStream->Write(mState);
outBitStream->Write<int32_t>(mDesiredWaypointIndex);
outBitStream->Write(mShouldStopAtDesiredWaypoint);
outBitStream->Write(mInReverse);
@@ -90,9 +90,9 @@ void MovingPlatformComponent::Serialize(RakNet::BitStream* outBitStream, bool bI
// Is on rail
outBitStream->Write1();
outBitStream->Write(static_cast<uint16_t>(m_PathName.size()));
outBitStream->Write<uint16_t>(m_PathName.size());
for (const auto& c : m_PathName) {
outBitStream->Write(static_cast<uint16_t>(c));
outBitStream->Write<uint16_t>(c);
}
// Starting point
@@ -107,7 +107,7 @@ void MovingPlatformComponent::Serialize(RakNet::BitStream* outBitStream, bool bI
if (hasPlatform) {
auto* mover = static_cast<MoverSubComponent*>(m_MoverSubComponent);
outBitStream->Write<uint32_t>(static_cast<uint32_t>(m_MoverSubComponentType));
outBitStream->Write(m_MoverSubComponentType);
if (m_MoverSubComponentType == eMoverSubComponentType::simpleMover) {
// TODO

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@@ -113,8 +113,8 @@ void PetComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpd
outBitStream->Write1(); // Always serialize as dirty for now
outBitStream->Write<uint32_t>(static_cast<unsigned int>(m_Status));
outBitStream->Write<uint32_t>(static_cast<uint32_t>(tamed ? m_Ability : PetAbilityType::Invalid)); // Something with the overhead icon?
outBitStream->Write<uint32_t>(m_Status);
outBitStream->Write(tamed ? m_Ability : PetAbilityType::Invalid); // Something with the overhead icon?
const bool interacting = m_Interaction != LWOOBJID_EMPTY;
@@ -136,12 +136,12 @@ void PetComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpd
const auto nameData = GeneralUtils::UTF8ToUTF16(m_Name);
const auto ownerNameData = GeneralUtils::UTF8ToUTF16(m_OwnerName);
outBitStream->Write(static_cast<uint8_t>(nameData.size()));
outBitStream->Write<uint8_t>(nameData.size());
for (const auto c : nameData) {
outBitStream->Write(c);
}
outBitStream->Write(static_cast<uint8_t>(ownerNameData.size()));
outBitStream->Write<uint8_t>(ownerNameData.size());
for (const auto c : ownerNameData) {
outBitStream->Write(c);
}
@@ -190,7 +190,7 @@ void PetComponent::OnUse(Entity* originator) {
if (cached == buildCache.end()) {
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT ValidPiecesLXF, PuzzleModelLot, Timelimit, NumValidPieces, imagCostPerBuild FROM TamingBuildPuzzles WHERE NPCLot = ?;");
query.bind(1, (int)m_Parent->GetLOT());
query.bind(1, static_cast<int>(m_Parent->GetLOT()));
auto result = query.execQuery();

View File

@@ -6,7 +6,7 @@
#include "Preconditions.h"
#include "eReplicaComponentType.h"
enum class PetAbilityType
enum class PetAbilityType : uint32_t
{
Invalid,
GoToObject,

View File

@@ -163,7 +163,7 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl
const auto modApproved = playerPropertyLookupResults->getBoolean(10);
const auto dateLastUpdated = playerPropertyLookupResults->getInt64(11);
const auto reputation = playerPropertyLookupResults->getUInt(14);
const auto performanceCost = (float)playerPropertyLookupResults->getDouble(16);
const auto performanceCost = playerPropertyLookupResults->getFloat(16);
playerEntry = SetPropertyValues(playerEntry, cloneId, character->GetName(), propertyName, propertyDescription, reputation, true, true, modApproved, true, true, privacyOption, dateLastUpdated, performanceCost);
} else {
@@ -187,7 +187,7 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl
propertyLookup->setString(2, searchString.c_str());
propertyLookup->setString(3, searchString.c_str());
propertyLookup->setString(4, searchString.c_str());
propertyLookup->setInt(5, sortMethod == SORT_TYPE_FEATURED || sortMethod == SORT_TYPE_FRIENDS ? (uint32_t)PropertyPrivacyOption::Friends : (uint32_t)PropertyPrivacyOption::Public);
propertyLookup->setInt(5, sortMethod == SORT_TYPE_FEATURED || sortMethod == SORT_TYPE_FRIENDS ? static_cast<uint32_t>(PropertyPrivacyOption::Friends) : static_cast<uint32_t>(PropertyPrivacyOption::Public));
propertyLookup->setInt(6, numResults);
propertyLookup->setInt(7, startIndex);
@@ -203,7 +203,7 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl
const auto modApproved = propertyEntry->getBoolean(10);
const auto dateLastUpdated = propertyEntry->getInt(11);
const float reputation = propertyEntry->getInt(14);
const auto performanceCost = (float)propertyEntry->getDouble(16);
const auto performanceCost = propertyEntry->getFloat(16);
PropertySelectQueryProperty entry{};

View File

@@ -92,7 +92,7 @@ std::vector<NiPoint3> PropertyManagementComponent::GetPaths() const {
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT path FROM PropertyTemplate WHERE mapID = ?;");
query.bind(1, (int)zoneId);
query.bind(1, static_cast<int>(zoneId));
auto result = query.execQuery();

View File

@@ -401,18 +401,18 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity* player, int32_t bu
if (missionComponent == nullptr) return;
missionComponent->Progress(eMissionTaskType::RACING, 0, (LWOOBJID)eRacingTaskParam::COMPETED_IN_RACE); // Progress task for competing in a race
missionComponent->Progress(eMissionTaskType::RACING, data->smashedTimes, (LWOOBJID)eRacingTaskParam::SAFE_DRIVER); // Finish a race without being smashed.
missionComponent->Progress(eMissionTaskType::RACING, 0, static_cast<LWOOBJID>(eRacingTaskParam::COMPETED_IN_RACE)); // Progress task for competing in a race
missionComponent->Progress(eMissionTaskType::RACING, data->smashedTimes, static_cast<LWOOBJID>(eRacingTaskParam::SAFE_DRIVER)); // Finish a race without being smashed.
// If solo racing is enabled OR if there are 3 players in the race, progress placement tasks.
if (m_SoloRacing || m_LoadedPlayers > 2) {
missionComponent->Progress(eMissionTaskType::RACING, data->finished, (LWOOBJID)eRacingTaskParam::FINISH_WITH_PLACEMENT); // Finish in 1st place on a race
missionComponent->Progress(eMissionTaskType::RACING, data->finished, static_cast<LWOOBJID>(eRacingTaskParam::FINISH_WITH_PLACEMENT)); // Finish in 1st place on a race
if (data->finished == 1) {
missionComponent->Progress(eMissionTaskType::RACING, Game::zoneManager->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::FIRST_PLACE_MULTIPLE_TRACKS); // Finish in 1st place on multiple tracks.
missionComponent->Progress(eMissionTaskType::RACING, Game::zoneManager->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::WIN_RACE_IN_WORLD); // Finished first place in specific world.
missionComponent->Progress(eMissionTaskType::RACING, Game::zoneManager->GetZone()->GetWorldID(), static_cast<LWOOBJID>(eRacingTaskParam::FIRST_PLACE_MULTIPLE_TRACKS)); // Finish in 1st place on multiple tracks.
missionComponent->Progress(eMissionTaskType::RACING, Game::zoneManager->GetZone()->GetWorldID(), static_cast<LWOOBJID>(eRacingTaskParam::WIN_RACE_IN_WORLD)); // Finished first place in specific world.
}
if (data->finished == m_LoadedPlayers) {
missionComponent->Progress(eMissionTaskType::RACING, Game::zoneManager->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::LAST_PLACE_FINISH); // Finished first place in specific world.
missionComponent->Progress(eMissionTaskType::RACING, Game::zoneManager->GetZone()->GetWorldID(), static_cast<LWOOBJID>(eRacingTaskParam::LAST_PLACE_FINISH)); // Finished first place in specific world.
}
}
} else if ((id == "ACT_RACE_EXIT_THE_RACE?" || id == "Exit") && button == m_ActivityExitConfirm) {
@@ -439,7 +439,7 @@ void RacingControlComponent::Serialize(RakNet::BitStream* outBitStream, bool bIs
// BEGIN Scripted Activity
outBitStream->Write1();
outBitStream->Write(static_cast<uint32_t>(m_RacingPlayers.size()));
outBitStream->Write<uint32_t>(m_RacingPlayers.size());
for (const auto& player : m_RacingPlayers) {
outBitStream->Write(player.playerID);
@@ -461,7 +461,7 @@ void RacingControlComponent::Serialize(RakNet::BitStream* outBitStream, bool bIs
// END Scripted Activity
outBitStream->Write1();
outBitStream->Write(static_cast<uint16_t>(m_RacingPlayers.size()));
outBitStream->Write<uint16_t>(m_RacingPlayers.size());
outBitStream->Write(!m_AllPlayersReady);
if (!m_AllPlayersReady) {
@@ -495,7 +495,7 @@ void RacingControlComponent::Serialize(RakNet::BitStream* outBitStream, bool bIs
outBitStream->Write(bIsInitialUpdate);
if (bIsInitialUpdate) {
outBitStream->Write(m_RemainingLaps);
outBitStream->Write(static_cast<uint16_t>(m_PathName.size()));
outBitStream->Write<uint16_t>(m_PathName.size());
for (const auto character : m_PathName) {
outBitStream->Write(character);
}
@@ -794,7 +794,7 @@ void RacingControlComponent::Update(float deltaTime) {
const auto& position = waypoint.position;
if (std::abs((int)respawnIndex - (int)player.respawnIndex) > 10 &&
if (std::abs(static_cast<int>(respawnIndex) - static_cast<int>(player.respawnIndex)) > 10 &&
player.respawnIndex != path->pathWaypoints.size() - 1) {
++respawnIndex;
@@ -848,7 +848,7 @@ void RacingControlComponent::Update(float deltaTime) {
if (missionComponent != nullptr) {
// Progress lap time tasks
missionComponent->Progress(eMissionTaskType::RACING, (lapTime) * 1000, (LWOOBJID)eRacingTaskParam::LAP_TIME);
missionComponent->Progress(eMissionTaskType::RACING, (lapTime) * 1000, static_cast<LWOOBJID>(eRacingTaskParam::LAP_TIME));
if (player.lap == 3) {
m_Finished++;
@@ -864,7 +864,7 @@ void RacingControlComponent::Update(float deltaTime) {
LeaderboardManager::SaveScore(playerEntity->GetObjectID(), m_ActivityID, static_cast<float>(player.raceTime), static_cast<float>(player.bestLapTime), static_cast<float>(player.finished == 1));
// Entire race time
missionComponent->Progress(eMissionTaskType::RACING, (raceTime) * 1000, (LWOOBJID)eRacingTaskParam::TOTAL_TRACK_TIME);
missionComponent->Progress(eMissionTaskType::RACING, (raceTime) * 1000, static_cast<LWOOBJID>(eRacingTaskParam::TOTAL_TRACK_TIME));
auto* characterComponent = playerEntity->GetComponent<CharacterComponent>();
if (characterComponent != nullptr) {

View File

@@ -81,14 +81,14 @@ void RebuildComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitia
Entity* builder = GetBuilder();
if (builder) {
outBitStream->Write((uint32_t)1);
outBitStream->Write<uint32_t>(1);
outBitStream->Write(builder->GetObjectID());
for (int i = 0; i < 10; i++) {
outBitStream->Write(0.0f);
}
} else {
outBitStream->Write((uint32_t)0);
outBitStream->Write<uint32_t>(0);
}
// END Scripted Activity

View File

@@ -468,7 +468,7 @@ float_t ScriptedActivityComponent::GetActivityValue(LWOOBJID playerID, uint32_t
auto* data = GetActivityPlayerData(playerID);
if (data != nullptr) {
value = data->values[std::min(index, (uint32_t)9)];
value = data->values[std::min(index, static_cast<uint32_t>(9))];
}
return value;
@@ -477,7 +477,7 @@ float_t ScriptedActivityComponent::GetActivityValue(LWOOBJID playerID, uint32_t
void ScriptedActivityComponent::SetActivityValue(LWOOBJID playerID, uint32_t index, float_t value) {
auto* data = AddActivityPlayerData(playerID);
if (data != nullptr) {
data->values[std::min(index, (uint32_t)9)] = value;
data->values[std::min(index, static_cast<uint32_t>(9))] = value;
}
Game::entityManager->SerializeEntity(m_Parent);

View File

@@ -89,7 +89,7 @@ void SkillComponent::SyncPlayerProjectile(const LWOOBJID projectileId, RakNet::B
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT behaviorID FROM SkillBehavior WHERE skillID = (SELECT skillID FROM ObjectSkills WHERE objectTemplate = ?);");
query.bind(1, (int)sync_entry.lot);
query.bind(1, static_cast<int>(sync_entry.lot));
auto result = query.execQuery();
@@ -299,7 +299,7 @@ SkillExecutionResult SkillComponent::CalculateBehavior(const uint32_t skillId, c
}
//start.optionalTargetID = target;
start.sBitStream.assign((char*)bitStream->GetData(), bitStream->GetNumberOfBytesUsed());
start.sBitStream.assign(reinterpret_cast<char*>(bitStream->GetData()), bitStream->GetNumberOfBytesUsed());
// Write message
RakNet::BitStream message;
@@ -409,7 +409,7 @@ void SkillComponent::SyncProjectileCalculation(const ProjectileSyncEntry& entry)
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT behaviorID FROM SkillBehavior WHERE skillID = (SELECT skillID FROM ObjectSkills WHERE objectTemplate = ?);");
query.bind(1, (int)entry.lot);
query.bind(1, static_cast<int>(entry.lot));
auto result = query.execQuery();
if (result.eof()) {
@@ -430,7 +430,7 @@ void SkillComponent::SyncProjectileCalculation(const ProjectileSyncEntry& entry)
DoClientProjectileImpact projectileImpact;
projectileImpact.sBitStream.assign((char*)bitStream->GetData(), bitStream->GetNumberOfBytesUsed());
projectileImpact.sBitStream.assign(reinterpret_cast<char*>(bitStream->GetData()), bitStream->GetNumberOfBytesUsed());
projectileImpact.i64OwnerID = this->m_Parent->GetObjectID();
projectileImpact.i64OrgID = entry.id;
projectileImpact.i64TargetID = entry.branchContext.target;

View File

@@ -269,7 +269,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
auto* skill_component = entity->GetComponent<SkillComponent>();
if (skill_component != nullptr) {
auto* bs = new RakNet::BitStream((unsigned char*)message.sBitStream.c_str(), message.sBitStream.size(), false);
auto* bs = new RakNet::BitStream(reinterpret_cast<unsigned char*>(const_cast<char*>(message.sBitStream.c_str())), message.sBitStream.size(), false);
skill_component->SyncPlayerProjectile(message.i64LocalID, bs, message.i64TargetID);
@@ -296,7 +296,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
bool success = false;
if (behaviorId > 0) {
RakNet::BitStream* bs = new RakNet::BitStream((unsigned char*)startSkill.sBitStream.c_str(), startSkill.sBitStream.size(), false);
RakNet::BitStream* bs = new RakNet::BitStream(reinterpret_cast<unsigned char*>(const_cast<char*>(startSkill.sBitStream.c_str())), startSkill.sBitStream.size(), false);
auto* skillComponent = entity->GetComponent<SkillComponent>();
@@ -353,7 +353,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
}
if (usr != nullptr) {
RakNet::BitStream* bs = new RakNet::BitStream((unsigned char*)sync.sBitStream.c_str(), sync.sBitStream.size(), false);
RakNet::BitStream* bs = new RakNet::BitStream(reinterpret_cast<unsigned char*>(const_cast<char*>(sync.sBitStream.c_str())), sync.sBitStream.size(), false);
auto* skillComponent = entity->GetComponent<SkillComponent>();

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@@ -389,7 +389,7 @@ void GameMessages::SendPlatformResync(Entity* entity, const SystemAddress& sysAd
bitStream.Write(bReverse);
bitStream.Write(bStopAtDesiredWaypoint);
bitStream.Write(eCommand);
bitStream.Write<int32_t>(static_cast<int32_t>(movementState));
bitStream.Write(static_cast<int32_t>(movementState));
bitStream.Write(eUnexpectedCommand);
bitStream.Write(fIdleTimeElapsed);
bitStream.Write(fMoveTimeElapsed);
@@ -582,7 +582,7 @@ void GameMessages::SendNotifyMissionTask(Entity* entity, const SystemAddress& sy
bitStream.Write(missionID);
bitStream.Write(taskMask);
bitStream.Write((unsigned char)updates.size());
bitStream.Write<unsigned char>(updates.size());
for (uint32_t i = 0; i < updates.size(); ++i) {
bitStream.Write(updates[i]);
@@ -1950,7 +1950,7 @@ void GameMessages::SendBBBSaveResponse(const LWOOBJID& objectId, const LWOOBJID&
bitStream.Write(buffer[i]);
SEND_PACKET;
PacketUtils::SavePacket("eGameMessageType::BBB_SAVE_RESPONSE.bin", (char*)bitStream.GetData(), bitStream.GetNumberOfBytesUsed());
//PacketUtils::SavePacket("eGameMessageType::BBB_SAVE_RESPONSE.bin", reinterpret_cast<char*>(bitStream.GetData()), bitStream.GetNumberOfBytesUsed());
}
// Property
@@ -4916,7 +4916,7 @@ void GameMessages::HandleFireEventServerSide(RakNet::BitStream* inStream, Entity
mapId = Game::zoneManager->GetZoneID().GetMapID(); // Fallback to sending the player back to the same zone.
}
LOG("Player %llu has requested zone transfer to (%i, %i).", sender->GetObjectID(), (int)mapId, (int)cloneId);
LOG("Player %llu has requested zone transfer to (%i, %i).", sender->GetObjectID(), static_cast<int>(mapId), static_cast<int>(cloneId));
auto* character = player->GetCharacter();
@@ -5282,7 +5282,7 @@ void GameMessages::HandleRequestDie(RakNet::BitStream* inStream, Entity* entity)
/*uint32_t deathTypeLength = deathType.size();
inStream->Read(deathTypeLength);
for (uint32_t k = 0; k < deathTypeLength; k++) {
inStream->Read(static_cast<uint16_t>(deathType[k]));
inStream->Read<uint16_t>(deathType[k]);
}*/
inStream->Read(directionRelative_AngleXZ);
@@ -6070,7 +6070,7 @@ void GameMessages::HandleUpdatePlayerStatistic(RakNet::BitStream* inStream, Enti
auto* characterComponent = entity->GetComponent<CharacterComponent>();
if (characterComponent != nullptr) {
characterComponent->UpdatePlayerStatistic((StatisticID)updateID, (uint64_t)std::max(updateValue, int64_t(0)));
characterComponent->UpdatePlayerStatistic(static_cast<StatisticID>(updateID), static_cast<uint64_t>(std::max(updateValue, static_cast<int64_t>(0))));
}
}

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@@ -17,21 +17,21 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
stream.Write<uint32_t>(cloneId); // clone id
const auto& name = GeneralUtils::UTF8ToUTF16(Name);
stream.Write(uint32_t(name.size()));
stream.Write<uint32_t>(name.size());
for (uint32_t i = 0; i < name.size(); ++i) {
stream.Write(uint16_t(name[i]));
stream.Write<uint16_t>(name[i]);
}
const auto& description = GeneralUtils::UTF8ToUTF16(Description);
stream.Write(uint32_t(description.size()));
stream.Write<uint32_t>(description.size());
for (uint32_t i = 0; i < description.size(); ++i) {
stream.Write(uint16_t(description[i]));
stream.Write<uint16_t>(description[i]);
}
const auto& owner = GeneralUtils::UTF8ToUTF16(OwnerName);
stream.Write(uint32_t(owner.size()));
stream.Write<uint32_t>(owner.size());
for (uint32_t i = 0; i < owner.size(); ++i) {
stream.Write(uint16_t(owner[i]));
stream.Write<uint16_t>(owner[i]);
}
stream.Write<LWOOBJID>(OwnerId);
@@ -49,9 +49,9 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
stream.Write<uint32_t>(0);
const auto& spawn = GeneralUtils::ASCIIToUTF16(SpawnName);
stream.Write(uint32_t(spawn.size()));
stream.Write<uint32_t>(spawn.size());
for (uint32_t i = 0; i < spawn.size(); ++i) {
stream.Write(uint16_t(spawn[i]));
stream.Write<uint16_t>(spawn[i]);
}
stream.Write<uint32_t>(0); // String length
@@ -71,9 +71,9 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
// Does this go here???
// const auto& rejectionReasonConverted = GeneralUtils::UTF8ToUTF16(rejectionReason);
// stream.Write(uint32_t(rejectionReasonConverted.size()));
// stream.Write<uint32_t>(rejectionReasonConverted.size());
// for (uint32_t i = 0; i < rejectionReasonConverted.size(); ++i) {
// stream.Write(uint16_t(rejectionReasonConverted[i]));
// stream.Write<uint16_t>(rejectionReasonConverted[i]);
// }
stream.Write<uint32_t>(0);
@@ -93,7 +93,7 @@ void GameMessages::PropertyDataMessage::Serialize(RakNet::BitStream& stream) con
stream.Write<char>(PrivacyOption);
stream.Write(uint32_t(Paths.size()));
stream.Write<uint32_t>(Paths.size());
for (const auto& path : Paths) {
stream.Write(path.x);

View File

@@ -4,21 +4,21 @@ void PropertySelectQueryProperty::Serialize(RakNet::BitStream& stream) const {
stream.Write(CloneId);
const auto& owner = GeneralUtils::UTF8ToUTF16(OwnerName);
stream.Write(uint32_t(owner.size()));
stream.Write<uint32_t>(owner.size());
for (uint32_t i = 0; i < owner.size(); ++i) {
stream.Write(static_cast<uint16_t>(owner[i]));
stream.Write<uint16_t>(owner[i]);
}
const auto& name = GeneralUtils::UTF8ToUTF16(Name);
stream.Write(uint32_t(name.size()));
stream.Write<uint32_t>(name.size());
for (uint32_t i = 0; i < name.size(); ++i) {
stream.Write(static_cast<uint16_t>(name[i]));
stream.Write<uint16_t>(name[i]);
}
const auto& description = GeneralUtils::UTF8ToUTF16(Description);
stream.Write(uint32_t(description.size()));
stream.Write<uint32_t>(description.size());
for (uint32_t i = 0; i < description.size(); ++i) {
stream.Write(static_cast<uint16_t>(description[i]));
stream.Write<uint16_t>(description[i]);
}
stream.Write(Reputation);

View File

@@ -251,7 +251,7 @@ bool Item::Consume() {
auto skills = skillsTable->Query([=](const CDObjectSkills entry) {
return entry.objectTemplate == static_cast<uint32_t>(lot);
});
});
auto success = false;

View File

@@ -19,7 +19,7 @@ ItemSet::ItemSet(const uint32_t id, InventoryComponent* inventoryComponent) {
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT skillSetWith2, skillSetWith3, skillSetWith4, skillSetWith5, skillSetWith6, itemIDs FROM ItemSets WHERE setID = ?;");
query.bind(1, (int)id);
query.bind(1, static_cast<int>(id));
auto result = query.execQuery();

View File

@@ -329,9 +329,9 @@ void Mission::Complete(const bool yieldRewards) {
missionComponent->Progress(eMissionTaskType::META, info.id);
missionComponent->Progress(eMissionTaskType::RACING, info.id, (LWOOBJID)eRacingTaskParam::COMPLETE_ANY_RACING_TASK);
missionComponent->Progress(eMissionTaskType::RACING, info.id, static_cast<LWOOBJID>(eRacingTaskParam::COMPLETE_ANY_RACING_TASK));
missionComponent->Progress(eMissionTaskType::RACING, info.id, (LWOOBJID)eRacingTaskParam::COMPLETE_TRACK_TASKS);
missionComponent->Progress(eMissionTaskType::RACING, info.id, static_cast<LWOOBJID>(eRacingTaskParam::COMPLETE_TRACK_TASKS));
auto* missionEmailTable = CDClientManager::Instance().GetTable<CDMissionEmailTable>();

View File

@@ -242,7 +242,7 @@ void Loot::GiveActivityLoot(Entity* player, Entity* source, uint32_t activityID,
GiveLoot(player, selectedReward->LootMatrixIndex, eLootSourceType::ACTIVITY);
uint32_t coins = (int)(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
uint32_t coins = static_cast<uint32_t>(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
auto* character = player->GetCharacter();
@@ -280,7 +280,7 @@ void Loot::DropLoot(Entity* player, Entity* killedObject, std::unordered_map<LOT
}
}
uint32_t coins = (int)(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
uint32_t coins = static_cast<uint32_t>(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
GameMessages::SendDropClientLoot(player, source, LOT_NULL, coins, spawnPosition);
}

View File

@@ -19,7 +19,7 @@ std::map<uint32_t, Precondition*> Preconditions::cache = {};
Precondition::Precondition(const uint32_t condition) {
auto query = CDClientDatabase::CreatePreppedStmt(
"SELECT type, targetLOT, targetCount FROM Preconditions WHERE id = ?;");
query.bind(1, (int)condition);
query.bind(1, static_cast<int>(condition));
auto result = query.execQuery();

View File

@@ -1191,9 +1191,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
if (dest) {
dest->SetHealth((int)dest->GetMaxHealth());
dest->SetArmor((int)dest->GetMaxArmor());
dest->SetImagination((int)dest->GetMaxImagination());
dest->SetHealth(static_cast<int32_t>(dest->GetMaxHealth()));
dest->SetArmor(static_cast<int32_t>(dest->GetMaxArmor()));
dest->SetImagination(static_cast<int32_t>(dest->GetMaxImagination()));
}
Game::entityManager->SerializeEntity(entity);
@@ -1317,7 +1317,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
int32_t type;
if (args.size() >= 2 && GeneralUtils::TryParse(args[1], type)) {
lootType = (eLootSourceType)type;
lootType = static_cast<eLootSourceType>(type);
}
GameMessages::SendModifyLEGOScore(entity, entity->GetSystemAddress(), uscore, lootType);
@@ -1357,7 +1357,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
if (!characterComponent) return;
auto levelComponent = entity->GetComponent<LevelProgressionComponent>();
auto query = CDClientDatabase::CreatePreppedStmt("SELECT requiredUScore from LevelProgressionLookup WHERE id = ?;");
query.bind(1, (int)requestedLevel);
query.bind(1, static_cast<int>(requestedLevel));
auto result = query.execQuery();
if (result.eof()) return;
@@ -1741,13 +1741,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(
sysAddr,
u"Peak RSS: " + GeneralUtils::to_u16string((float)((double)Metrics::GetPeakRSS() / 1.024e6)) +
u"Peak RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetPeakRSS()) / 1.024e6)) +
u"MB"
);
ChatPackets::SendSystemMessage(
sysAddr,
u"Current RSS: " + GeneralUtils::to_u16string((float)((double)Metrics::GetCurrentRSS() / 1.024e6)) +
u"Current RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetCurrentRSS()) / 1.024e6)) +
u"MB"
);
@@ -1792,7 +1792,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
totalRuns += 1;
bool doBreak = false;
for (const auto& kv : lootRoll) {
if ((uint32_t)kv.first == targetLot) {
if (static_cast<uint32_t>(kv.first) == targetLot) {
doBreak = true;
}
}
@@ -1807,7 +1807,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
+ u" times. It ran "
+ GeneralUtils::to_u16string(totalRuns)
+ u" times. Averaging out at "
+ GeneralUtils::to_u16string((float)totalRuns / loops);
+ GeneralUtils::to_u16string(static_cast<float>(totalRuns) / loops);
ChatPackets::SendSystemMessage(sysAddr, message);
}