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use float
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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@@ -1,6 +1,6 @@
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#include "DragonRonin.h"
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#include "DragonRonin.h"
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void DragonRonin::OnStartup(Entity* self) {
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void DragonRonin::OnStartup(Entity* self) {
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self->SetVar<float>(u"suicideTimer", 40);
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self->SetVar<float>(u"suicideTimer", 40.0f);
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CountdownDestroyAI::OnStartup(self);
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CountdownDestroyAI::OnStartup(self);
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}
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}
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