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interrupt rotations and save interrupt count across resets
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@@ -82,7 +82,7 @@ private:
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// Whether this strip is waiting on a MoveBackToStart to arrive
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bool m_MovingToStart{ false };
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// The model's move interrupt count when this strip's current move started
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// The model's move interrupt count when this strip's current move or rotation started
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uint32_t m_MoveInterruptCount{};
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static constexpr float DEFAULT_SPEED = 3.0f;
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