Fix Model Component Serialization (#655)

* Fix model component serialization

* Update ModelComponent.h
This commit is contained in:
David Markowitz
2022-07-19 14:51:35 -07:00
committed by GitHub
parent 3dfe363a6b
commit ed5ced0bed
7 changed files with 120 additions and 111 deletions

View File

@@ -1,42 +1,32 @@
#include "ModelComponent.h"
#include "Entity.h"
ModelComponent::ModelComponent(uint32_t componentID, Entity* parent) : Component(parent)
ModelComponent::ModelComponent(Entity* parent) : Component(parent)
{
m_Position = m_Parent->GetDefaultPosition();
m_Rotation = m_Parent->GetDefaultRotation();
m_OriginalPosition = m_Parent->GetDefaultPosition();
m_OriginalRotation = m_Parent->GetDefaultRotation();
m_userModelID = m_Parent->GetVarAs<LWOOBJID>(u"userModelID");
/*
for (auto set : m_Parent->GetInfo().settings) {
if (set && set->GetKey() == u"userModelID") {
m_userModelID = std::stoull(set->GetValueAsString());
}
}
*/
}
ModelComponent::~ModelComponent() {
}
void ModelComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
//item component:
outBitStream->Write1();
outBitStream->Write<LWOOBJID>(m_userModelID);
outBitStream->Write<int>(0);
outBitStream->Write0();
// ItemComponent Serialization. Pets do not get this serialization.
if (!m_Parent->HasComponent(COMPONENT_TYPE_PET)) {
outBitStream->Write1();
outBitStream->Write<LWOOBJID>(m_userModelID != LWOOBJID_EMPTY ? m_userModelID : m_Parent->GetObjectID());
outBitStream->Write<int>(0);
outBitStream->Write0();
}
//actual model component:
outBitStream->Write1(); //yes we are writing model info
outBitStream->Write0(); //??
outBitStream->Write<int>(2); //model type, always 2 for BBB
outBitStream->Write1(); // Yes we are writing model info
outBitStream->Write0(); // Is pickable
outBitStream->Write<uint32_t>(2); // Physics type
outBitStream->Write(m_OriginalPosition); // Original position
outBitStream->Write(m_OriginalRotation); // Original rotation
outBitStream->Write(m_Position);
outBitStream->Write(m_Rotation);
outBitStream->Write1(); //second data flag, all unknown. Maybe skip?
outBitStream->Write<int>(0);
outBitStream->Write1();
outBitStream->Write0();
outBitStream->Write1(); // We are writing behavior info
outBitStream->Write<uint32_t>(0); // Number of behaviors
outBitStream->Write1(); // Is this model paused
if (bIsInitialUpdate) outBitStream->Write0(); // We are not writing model editing info
}