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fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650)
* remove complex queries and move logic to dDatabase remove unused code Use correct id fix arrows use correct parameter fix queries Update Property.cpp remove unused header remove extra include * fix tests * Update dGame/dComponents/PropertyEntranceComponent.h Co-authored-by: jadebenn <jadebenn@users.noreply.github.com> * Update dGame/User.h Co-authored-by: jadebenn <jadebenn@users.noreply.github.com> --------- Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>
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@@ -29,10 +29,10 @@ void PropertySelectQueryProperty::Serialize(RakNet::BitStream& stream) const {
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stream.Write(IsOwned);
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stream.Write(AccessType);
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stream.Write(DateLastPublished);
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stream.Write(PerformanceIndex);
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stream.Write(PerformanceCost);
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}
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void PropertySelectQueryProperty::Deserialize(RakNet::BitStream& stream) const {
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// Do we need this?
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// no
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}
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