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fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650)
* remove complex queries and move logic to dDatabase remove unused code Use correct id fix arrows use correct parameter fix queries Update Property.cpp remove unused header remove extra include * fix tests * Update dGame/dComponents/PropertyEntranceComponent.h Co-authored-by: jadebenn <jadebenn@users.noreply.github.com> * Update dGame/User.h Co-authored-by: jadebenn <jadebenn@users.noreply.github.com> --------- Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>
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@@ -25,7 +25,7 @@ public:
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User& operator=(const User& other);
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bool operator==(const User& other) const;
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uint32_t GetAccountID() { return m_AccountID; }
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uint32_t GetAccountID() const noexcept { return m_AccountID; }
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std::string& GetUsername() { return m_Username; }
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std::string& GetSessionKey() { return m_SessionKey; }
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SystemAddress& GetSystemAddress() { return m_SystemAddress; }
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