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Proper Rocket Holding
Sanity checks on Prop and LUP launchpads to not open if no valid rocket Add serialization for sending item configs so that rockets show for other players
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@@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include "dCommonVars.h"
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#include "LDFFormat.h"
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/**
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* An item that's equipped, generally as a smaller return type than the regular Item class
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@@ -26,4 +27,9 @@ struct EquippedItem
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* The slot this item is stored in
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*/
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uint32_t slot = 0;
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/**
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* The configuration of the item with any extra data
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*/
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std::vector<LDFBaseData*> config = {};
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};
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