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feat(scripts): hooks for a platform arriving at its desired waypoint and at an end of its path
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -297,6 +297,16 @@ namespace CppScripts {
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*/
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*/
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virtual void OnWaypointReached(Entity* self, uint32_t waypointIndex) {};
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virtual void OnWaypointReached(Entity* self, uint32_t waypointIndex) {};
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/**
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* Invoked when a moving platform stops at the waypoint it was sent to (the client's ArrivedAtDesiredWaypoint).
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*/
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virtual void OnArrivedAtDesiredWaypoint(Entity* self, uint32_t waypointIndex) {};
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/**
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* Invoked when a moving platform reaches the first or last waypoint of its path (PlatformAtLastWaypoint).
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*/
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virtual void OnPlatformAtLastWaypoint(Entity* self) {};
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/**
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/**
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* Invoked when a player fired a skill event on self.
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* Invoked when a player fired a skill event on self.
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*
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*
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