mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
Make logger automatically put a newline (#675)
at the end of the line remove all the newlines in log calls
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@@ -24,7 +24,7 @@ Zone::Zone(const LWOMAPID & mapID, const LWOINSTANCEID & instanceID, const LWOCL
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}
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Zone::~Zone() {
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Game::logger->Log("Zone", "Destroying zone %i\n", m_ZoneID.GetMapID());
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Game::logger->Log("Zone", "Destroying zone %i", m_ZoneID.GetMapID());
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for (std::map<LWOSCENEID, SceneRef>::iterator it = m_Scenes.begin(); it != m_Scenes.end(); ++it) {
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if (it->second.level != nullptr) delete it->second.level;
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}
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@@ -45,12 +45,12 @@ void Zone::LoadZoneIntoMemory() {
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std::ifstream file(m_ZoneFilePath, std::ios::binary);
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if (file) {
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BinaryIO::BinaryRead(file, m_ZoneFileFormatVersion);
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uint32_t mapRevision = 0;
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if (m_ZoneFileFormatVersion >= Zone::ZoneFileFormatVersion::Alpha) BinaryIO::BinaryRead(file, mapRevision);
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BinaryIO::BinaryRead(file, m_WorldID);
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if ((uint16_t)m_WorldID != m_ZoneID.GetMapID()) Game::logger->Log("Zone", "WorldID: %i doesn't match MapID %i! Is this intended?\n", m_WorldID, m_ZoneID.GetMapID());
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if ((uint16_t)m_WorldID != m_ZoneID.GetMapID()) Game::logger->Log("Zone", "WorldID: %i doesn't match MapID %i! Is this intended?", m_WorldID, m_ZoneID.GetMapID());
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AddRevision(LWOSCENEID_INVALID, mapRevision);
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@@ -58,7 +58,7 @@ void Zone::LoadZoneIntoMemory() {
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BinaryIO::BinaryRead(file, m_Spawnpoint);
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BinaryIO::BinaryRead(file, m_SpawnpointRotation);
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}
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if (m_ZoneFileFormatVersion <= Zone::ZoneFileFormatVersion::LateAlpha) {
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uint8_t sceneCount;
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BinaryIO::BinaryRead(file, sceneCount);
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@@ -102,7 +102,7 @@ void Zone::LoadZoneIntoMemory() {
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for (uint32_t i = 0; i < pathCount; ++i) {
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LoadPath(file);
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}
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for (Path path : m_Paths) {
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if (path.pathType == PathType::Spawner) {
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SpawnerInfo info = SpawnerInfo();
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@@ -150,16 +150,16 @@ void Zone::LoadZoneIntoMemory() {
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Spawner* spawner = new Spawner(info);
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dZoneManager::Instance()->AddSpawner(info.spawnerID, spawner);
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}
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}
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//m_PathData.resize(m_PathDataLength);
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//file.read((char*)&m_PathData[0], m_PathDataLength);
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}
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}
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else {
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Game::logger->Log("Zone", "Failed to open: %s\n", m_ZoneFilePath.c_str());
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Game::logger->Log("Zone", "Failed to open: %s", m_ZoneFilePath.c_str());
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}
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m_ZonePath = m_ZoneFilePath.substr(0, m_ZoneFilePath.rfind('/') + 1);
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@@ -226,7 +226,7 @@ void Zone::AddRevision(LWOSCENEID sceneID, uint32_t revision) {
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const void Zone::PrintAllGameObjects() {
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for (std::pair<LWOSCENEID, SceneRef> scene : m_Scenes) {
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Game::logger->Log("Zone", "\nIn sceneID: %i\n\n", scene.first.GetSceneID());
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Game::logger->Log("Zone", "In sceneID: %i", scene.first.GetSceneID());
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scene.second.level->PrintAllObjects();
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}
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}
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@@ -242,7 +242,7 @@ void Zone::LoadScene(std::ifstream & file) {
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std::string luTriggersPath = scene.filename.substr(0, scene.filename.size() - 4) + ".lutriggers";
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std::vector<LUTriggers::Trigger*> triggers = LoadLUTriggers(luTriggersPath, scene.id);
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for (LUTriggers::Trigger* trigger : triggers) {
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scene.triggers.insert({ trigger->id, trigger });
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}
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@@ -283,13 +283,13 @@ std::vector<LUTriggers::Trigger*> Zone::LoadLUTriggers(std::string triggerFile,
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if (!doc) return lvlTriggers;
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if (doc->Parse(data.str().c_str(), data.str().size()) == 0) {
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//Game::logger->Log("Zone", "Loaded LUTriggers from file %s!\n", triggerFile.c_str());
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//Game::logger->Log("Zone", "Loaded LUTriggers from file %s!", triggerFile.c_str());
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}
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else {
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Game::logger->Log("Zone", "Failed to load LUTriggers from file %s\n", triggerFile.c_str());
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Game::logger->Log("Zone", "Failed to load LUTriggers from file %s", triggerFile.c_str());
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return lvlTriggers;
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}
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tinyxml2::XMLElement* triggers = doc->FirstChildElement("triggers");
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if (!triggers) return lvlTriggers;
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@@ -323,7 +323,7 @@ std::vector<LUTriggers::Trigger*> Zone::LoadLUTriggers(std::string triggerFile,
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currentTrigger = currentTrigger->NextSiblingElement("trigger");
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lvlTriggers.push_back(newTrigger);
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}
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delete doc;
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return lvlTriggers;
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@@ -474,8 +474,8 @@ void Zone::LoadPath(std::ifstream & file) {
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BinaryIO::BinaryRead(file, waypoint.position.x);
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BinaryIO::BinaryRead(file, waypoint.position.y);
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BinaryIO::BinaryRead(file, waypoint.position.z);
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if (path.pathType == PathType::Spawner || path.pathType == PathType::MovingPlatform || path.pathType == PathType::Race) {
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BinaryIO::BinaryRead(file, waypoint.rotation.w);
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BinaryIO::BinaryRead(file, waypoint.rotation.x);
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@@ -565,7 +565,7 @@ void Zone::LoadPath(std::ifstream & file) {
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path.pathWaypoints.push_back(waypoint);
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}
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m_Paths.push_back(path);
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}
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