Make logger automatically put a newline (#675)

at the end of the line
remove all the newlines in log calls
This commit is contained in:
Aaron Kimbrell
2022-07-24 21:26:51 -05:00
committed by GitHub
parent a7fb6eb3f3
commit e97ae92624
86 changed files with 1249 additions and 1252 deletions

View File

@@ -26,7 +26,7 @@ InstanceManager::~InstanceManager() {
}
Instance * InstanceManager::GetInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneID) {
mLogger->Log("InstanceManager", "Searching for an instance for mapID %i/%i\n", mapID, cloneID);
mLogger->Log("InstanceManager", "Searching for an instance for mapID %i/%i", mapID, cloneID);
Instance* instance = FindInstance(mapID, isFriendTransfer, cloneID);
if (instance) return instance;
@@ -78,10 +78,10 @@ Instance * InstanceManager::GetInstance(LWOMAPID mapID, bool isFriendTransfer, L
m_Instances.push_back(instance);
if (instance) {
mLogger->Log("InstanceManager", "Created new instance: %i/%i/%i with min/max %i/%i\n", mapID, m_LastInstanceID, cloneID, softCap, maxPlayers);
mLogger->Log("InstanceManager", "Created new instance: %i/%i/%i with min/max %i/%i", mapID, m_LastInstanceID, cloneID, softCap, maxPlayers);
return instance;
}
else mLogger->Log("InstanceManager", "Failed to create a new instance!\n");
else mLogger->Log("InstanceManager", "Failed to create a new instance!");
return nullptr;
}
@@ -92,7 +92,7 @@ bool InstanceManager::IsPortInUse(uint32_t port) {
return true;
}
}
return false;
}
@@ -102,7 +102,7 @@ uint32_t InstanceManager::GetFreePort() {
for (Instance* i : m_Instances) {
usedPorts.push_back(i->GetPort());
}
std::sort(usedPorts.begin(), usedPorts.end());
int portIdx = 0;
@@ -142,7 +142,7 @@ std::vector<Instance*> InstanceManager::GetInstances() const
void InstanceManager::AddInstance(Instance* instance) {
if (instance == nullptr) return;
m_Instances.push_back(instance);
}
@@ -152,9 +152,9 @@ void InstanceManager::RemoveInstance(Instance* instance) {
if (m_Instances[i] == instance)
{
instance->SetShutdownComplete(true);
RedirectPendingRequests(instance);
delete m_Instances[i];
m_Instances.erase(m_Instances.begin() + i);
@@ -174,7 +174,7 @@ void InstanceManager::ReadyInstance(Instance* instance)
{
const auto& zoneId = instance->GetZoneID();
Game::logger->Log("InstanceManager", "Responding to pending request %llu -> %i (%i)\n", request, zoneId.GetMapID(), zoneId.GetCloneID());
Game::logger->Log("InstanceManager", "Responding to pending request %llu -> %i (%i)", request, zoneId.GetMapID(), zoneId.GetCloneID());
MasterPackets::SendZoneTransferResponse(
Game::server,
@@ -188,7 +188,7 @@ void InstanceManager::ReadyInstance(Instance* instance)
instance->GetPort()
);
}
pending.clear();
}
@@ -201,10 +201,10 @@ void InstanceManager::RequestAffirmation(Instance* instance, const PendingInstan
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_AFFIRM_TRANSFER_REQUEST);
bitStream.Write(request.id);
Game::server->Send(&bitStream, instance->GetSysAddr(), false);
Game::logger->Log("MasterServer", "Sent affirmation request %llu to %i/%i\n", request.id,
Game::logger->Log("MasterServer", "Sent affirmation request %llu to %i/%i", request.id,
static_cast<int>(instance->GetZoneID().GetMapID()),
static_cast<int>(instance->GetZoneID().GetCloneID())
);
@@ -217,7 +217,7 @@ void InstanceManager::AffirmTransfer(Instance* instance, const uint64_t transfer
for (auto i = 0u; i < pending.size(); ++i)
{
const auto& request = pending[i];
if (request.id != transferID) continue;
const auto& zoneId = instance->GetZoneID();
@@ -233,7 +233,7 @@ void InstanceManager::AffirmTransfer(Instance* instance, const uint64_t transfer
instance->GetIP(),
instance->GetPort()
);
pending.erase(pending.begin() + i);
break;
@@ -243,7 +243,7 @@ void InstanceManager::AffirmTransfer(Instance* instance, const uint64_t transfer
void InstanceManager::RedirectPendingRequests(Instance* instance)
{
const auto& zoneId = instance->GetZoneID();
for (const auto& request : instance->GetPendingAffirmations())
{
auto* in = Game::im->GetInstance(zoneId.GetMapID(), false, zoneId.GetCloneID());
@@ -270,11 +270,11 @@ Instance* InstanceManager::GetInstanceBySysAddr(SystemAddress& sysAddr) {
}
bool InstanceManager::IsInstanceFull(Instance* instance, bool isFriendTransfer) {
if (!isFriendTransfer && instance->GetSoftCap() > instance->GetCurrentClientCount())
if (!isFriendTransfer && instance->GetSoftCap() > instance->GetCurrentClientCount())
return false;
else if (isFriendTransfer && instance->GetHardCap() > instance->GetCurrentClientCount())
else if (isFriendTransfer && instance->GetHardCap() > instance->GetCurrentClientCount())
return false;
return true;
}
@@ -308,7 +308,7 @@ Instance* InstanceManager::CreatePrivateInstance(LWOMAPID mapID, LWOCLONEID clon
}
int maxPlayers = 999;
uint32_t port = GetFreePort();
instance = new Instance(mExternalIP, port, mapID, ++m_LastInstanceID, cloneID, maxPlayers, maxPlayers, true, password);
@@ -339,7 +339,7 @@ Instance* InstanceManager::CreatePrivateInstance(LWOMAPID mapID, LWOCLONEID clon
m_Instances.push_back(instance);
if (instance) return instance;
else mLogger->Log("InstanceManager", "Failed to create a new instance!\n");
else mLogger->Log("InstanceManager", "Failed to create a new instance!");
return instance;
}
@@ -355,7 +355,7 @@ Instance* InstanceManager::FindPrivateInstance(const std::string& password)
continue;
}
mLogger->Log("InstanceManager", "Password: %s == %s => %d\n", password.c_str(), instance->GetPassword().c_str(), password == instance->GetPassword());
mLogger->Log("InstanceManager", "Password: %s == %s => %d", password.c_str(), instance->GetPassword().c_str(), password == instance->GetPassword());
if (instance->GetPassword() == password)
{
@@ -375,7 +375,7 @@ int InstanceManager::GetSoftCap(LWOMAPID mapID) {
return zone->population_soft_cap;
}
}
return 8;
}
@@ -405,10 +405,10 @@ bool Instance::GetShutdownComplete() const
void Instance::Shutdown()
{
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_SHUTDOWN);
Game::server->Send(&bitStream, this->m_SysAddr, false);
Game::logger->Log("Instance", "Triggered world shutdown\n");
Game::logger->Log("Instance", "Triggered world shutdown");
}