Make logger automatically put a newline (#675)

at the end of the line
remove all the newlines in log calls
This commit is contained in:
Aaron Kimbrell
2022-07-24 21:26:51 -05:00
committed by GitHub
parent a7fb6eb3f3
commit e97ae92624
86 changed files with 1249 additions and 1252 deletions

View File

@@ -102,7 +102,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
break;
}
//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"\n", GeneralUtils::UTF16ToWTF8(command).c_str());
//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"", GeneralUtils::UTF16ToWTF8(command).c_str());
User* user = UserManager::Instance()->GetUser(sysAddr);
if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
@@ -145,7 +145,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
WorldPackets::SendGMLevelChange(sysAddr, success, user->GetMaxGMLevel(), entity->GetGMLevel(), level);
GameMessages::SendChatModeUpdate(entity->GetObjectID(), level);
entity->SetGMLevel(level);
Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu\n", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
}
}
@@ -170,7 +170,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
auto* character = entity->GetComponent<CharacterComponent>();
if (character == nullptr) {
Game::logger->Log("SlashCommandHandler", "Failed to find character component!\n");
Game::logger->Log("SlashCommandHandler", "Failed to find character component!");
return;
}
@@ -289,7 +289,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
args.InsertValue("visible", new AMFTrueValue());
args.InsertValue("text", text);
Game::logger->Log("SlashCommandHandler", "Sending \n%s\n", customText.c_str());
Game::logger->Log("SlashCommandHandler", "Sending %s", customText.c_str());
GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "ToggleStoryBox", &args);
});
@@ -324,7 +324,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
const auto sysAddr = entity->GetSystemAddress();
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i\n", entity->GetCharacter()->GetName().c_str(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i", entity->GetCharacter()->GetName().c_str(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
if (entity->GetCharacter()) {
entity->GetCharacter()->SetZoneID(zoneID);
@@ -344,7 +344,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ZoneInstanceManager::Instance()->RequestPrivateZone(Game::server, false, password, [=](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort)
{
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i\n", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
if (entity->GetCharacter()) {
entity->GetCharacter()->SetZoneID(zoneID);
@@ -920,7 +920,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
pos.SetY(y);
pos.SetZ(z);
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f\n", entity->GetObjectID(), pos.x, pos.y, pos.z);
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f", entity->GetObjectID(), pos.x, pos.y, pos.z);
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
} else if (args.size() == 2) {
@@ -942,7 +942,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
pos.SetY(0.0f);
pos.SetZ(z);
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f\n", entity->GetObjectID(), pos.x, pos.z);
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f", entity->GetObjectID(), pos.x, pos.z);
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
} else {
ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /teleport <x> (<y>) <z> - if no Y given, will teleport to the height of the terrain (or any physics object).");
@@ -964,7 +964,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
EntityManager::Instance()->SerializeEntity(possassableEntity);
Game::logger->Log("ClientPackets", "Forced updated vehicle position\n");
Game::logger->Log("ClientPackets", "Forced updated vehicle position");
}
}
}
@@ -1522,7 +1522,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
ChatPackets::SendSystemMessage(sysAddr, u"Transfering map...");
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i\n", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
if (entity->GetCharacter()) {
entity->GetCharacter()->SetZoneID(zoneID);
entity->GetCharacter()->SetZoneInstance(zoneInstance);