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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-07 19:24:08 +00:00
Make logger automatically put a newline (#675)
at the end of the line remove all the newlines in log calls
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@@ -12,7 +12,7 @@ LevelProgressionComponent::LevelProgressionComponent(Entity* parent) : Component
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void LevelProgressionComponent::UpdateXml(tinyxml2::XMLDocument* doc) {
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tinyxml2::XMLElement* level = doc->FirstChildElement("obj")->FirstChildElement("lvl");
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if (!level) {
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Game::logger->Log("LevelProgressionComponent", "Failed to find lvl tag while updating XML!\n");
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Game::logger->Log("LevelProgressionComponent", "Failed to find lvl tag while updating XML!");
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return;
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}
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level->SetAttribute("l", m_Level);
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@@ -22,7 +22,7 @@ void LevelProgressionComponent::UpdateXml(tinyxml2::XMLDocument* doc) {
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void LevelProgressionComponent::LoadFromXml(tinyxml2::XMLDocument* doc){
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tinyxml2::XMLElement* level = doc->FirstChildElement("obj")->FirstChildElement("lvl");
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if (!level) {
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Game::logger->Log("LevelProgressionComponent", "Failed to find lvl tag while loading XML!\n");
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Game::logger->Log("LevelProgressionComponent", "Failed to find lvl tag while loading XML!");
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return;
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}
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level->QueryAttribute("l", &m_Level);
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