mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
Make logger automatically put a newline (#675)
at the end of the line remove all the newlines in log calls
This commit is contained in:
@@ -41,7 +41,7 @@ CharacterComponent::CharacterComponent(Entity* parent, Character* character) : C
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if (character->GetZoneID() != Game::server->GetZoneID()) {
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m_IsLanding = true;
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}
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if (LandingAnimDisabled(character->GetZoneID()) || LandingAnimDisabled(Game::server->GetZoneID()) || m_LastRocketConfig.empty()) {
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m_IsLanding = false; //Don't make us land on VE/minigames lol
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}
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@@ -77,13 +77,13 @@ CharacterComponent::~CharacterComponent() {
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}
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void CharacterComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
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if (bIsInitialUpdate) {
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outBitStream->Write0();
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outBitStream->Write0();
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outBitStream->Write0();
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outBitStream->Write0();
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outBitStream->Write(m_Character->GetHairColor());
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outBitStream->Write(m_Character->GetHairStyle());
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outBitStream->Write<uint32_t>(0); //Default "head"
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@@ -128,7 +128,7 @@ void CharacterComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInit
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outBitStream->Write(m_RacingSmashablesSmashed);
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outBitStream->Write(m_RacesFinished);
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outBitStream->Write(m_FirstPlaceRaceFinishes);
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outBitStream->Write0();
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outBitStream->Write(m_IsLanding);
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if (m_IsLanding) {
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@@ -147,17 +147,17 @@ void CharacterComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInit
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outBitStream->Write(m_EditorEnabled);
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outBitStream->Write(m_EditorLevel);
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}
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outBitStream->Write(m_DirtyCurrentActivity);
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if (m_DirtyCurrentActivity) outBitStream->Write(m_CurrentActivity);
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outBitStream->Write(m_DirtySocialInfo);
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if (m_DirtySocialInfo) {
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outBitStream->Write(m_GuildID);
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outBitStream->Write<unsigned char>(static_cast<unsigned char>(m_GuildName.size()));
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if (!m_GuildName.empty())
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outBitStream->WriteBits(reinterpret_cast<const unsigned char*>(m_GuildName.c_str()), static_cast<unsigned char>(m_GuildName.size()) * sizeof(wchar_t) * 8);
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outBitStream->Write(m_IsLEGOClubMember);
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outBitStream->Write(m_CountryCode);
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}
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@@ -171,7 +171,7 @@ bool CharacterComponent::GetPvpEnabled() const
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void CharacterComponent::SetPvpEnabled(const bool value)
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{
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m_DirtyGMInfo = true;
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m_PvpEnabled = value;
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}
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@@ -183,15 +183,16 @@ void CharacterComponent::SetGMLevel(int gmlevel) {
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}
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void CharacterComponent::LoadFromXml(tinyxml2::XMLDocument* doc) {
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tinyxml2::XMLElement* character = doc->FirstChildElement("obj")->FirstChildElement("char");
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if (!character) {
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Game::logger->Log("CharacterComponent", "Failed to find char tag while loading XML!\n");
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Game::logger->Log("CharacterComponent", "Failed to find char tag while loading XML!");
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return;
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}
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if (character->QueryAttribute("rpt", &m_Reputation) == tinyxml2::XML_NO_ATTRIBUTE) {
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SetReputation(0);
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}
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character->QueryInt64Attribute("ls", &m_Uscore);
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// Load the statistics
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@@ -280,11 +281,11 @@ void CharacterComponent::LoadFromXml(tinyxml2::XMLDocument* doc) {
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void CharacterComponent::UpdateXml(tinyxml2::XMLDocument* doc) {
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tinyxml2::XMLElement* minifig = doc->FirstChildElement("obj")->FirstChildElement("mf");
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if (!minifig) {
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Game::logger->Log("CharacterComponent", "Failed to find mf tag while updating XML!\n");
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Game::logger->Log("CharacterComponent", "Failed to find mf tag while updating XML!");
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return;
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}
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// write minifig information that might have been changed by commands
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// write minifig information that might have been changed by commands
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minifig->SetAttribute("es", m_Character->GetEyebrows());
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minifig->SetAttribute("ess", m_Character->GetEyes());
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@@ -300,7 +301,7 @@ void CharacterComponent::UpdateXml(tinyxml2::XMLDocument* doc) {
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tinyxml2::XMLElement* character = doc->FirstChildElement("obj")->FirstChildElement("char");
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if (!character) {
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Game::logger->Log("CharacterComponent", "Failed to find char tag while updating XML!\n");
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Game::logger->Log("CharacterComponent", "Failed to find char tag while updating XML!");
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return;
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}
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@@ -350,7 +351,7 @@ void CharacterComponent::UpdateXml(tinyxml2::XMLDocument* doc) {
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//
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auto newUpdateTimestamp = std::time(nullptr);
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Game::logger->Log("TotalTimePlayed", "Time since last save: %d\n", newUpdateTimestamp - m_LastUpdateTimestamp);
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Game::logger->Log("TotalTimePlayed", "Time since last save: %d", newUpdateTimestamp - m_LastUpdateTimestamp);
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m_TotalTimePlayed += newUpdateTimestamp - m_LastUpdateTimestamp;
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character->SetAttribute("time", m_TotalTimePlayed);
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@@ -380,7 +381,7 @@ Item* CharacterComponent::GetRocket(Entity* player) {
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}
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if (!rocket) {
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Game::logger->Log("CharacterComponent", "Unable to find rocket to equip!\n");
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Game::logger->Log("CharacterComponent", "Unable to find rocket to equip!");
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return rocket;
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}
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return rocket;
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