Make logger automatically put a newline (#675)

at the end of the line
remove all the newlines in log calls
This commit is contained in:
Aaron Kimbrell
2022-07-24 21:26:51 -05:00
committed by GitHub
parent a7fb6eb3f3
commit e97ae92624
86 changed files with 1249 additions and 1252 deletions

View File

@@ -12,16 +12,16 @@
TradingManager* TradingManager::m_Address = nullptr;
Trade::Trade(LWOOBJID tradeId, LWOOBJID participantA, LWOOBJID participantB)
Trade::Trade(LWOOBJID tradeId, LWOOBJID participantA, LWOOBJID participantB)
{
m_TradeId = tradeId;
m_ParticipantA = participantA;
m_ParticipantB = participantB;
}
Trade::~Trade()
Trade::~Trade()
{
}
LWOOBJID Trade::GetTradeId() const
@@ -54,7 +54,7 @@ Entity* Trade::GetParticipantBEntity() const
return EntityManager::Instance()->GetEntity(m_ParticipantB);
}
void Trade::SetCoins(LWOOBJID participant, uint64_t coins)
void Trade::SetCoins(LWOOBJID participant, uint64_t coins)
{
if (participant == m_ParticipantA)
{
@@ -66,7 +66,7 @@ void Trade::SetCoins(LWOOBJID participant, uint64_t coins)
}
}
void Trade::SetItems(LWOOBJID participant, std::vector<TradeItem> items)
void Trade::SetItems(LWOOBJID participant, std::vector<TradeItem> items)
{
if (participant == m_ParticipantA)
{
@@ -78,13 +78,13 @@ void Trade::SetItems(LWOOBJID participant, std::vector<TradeItem> items)
}
}
void Trade::SetAccepted(LWOOBJID participant, bool value)
void Trade::SetAccepted(LWOOBJID participant, bool value)
{
if (participant == m_ParticipantA)
{
m_AcceptedA = !value;
Game::logger->Log("Trade", "Accepted from A (%d), B: (%d)\n", value, m_AcceptedB);
Game::logger->Log("Trade", "Accepted from A (%d), B: (%d)", value, m_AcceptedB);
auto* entityB = GetParticipantBEntity();
@@ -97,7 +97,7 @@ void Trade::SetAccepted(LWOOBJID participant, bool value)
{
m_AcceptedB = !value;
Game::logger->Log("Trade", "Accepted from B (%d), A: (%d)\n", value, m_AcceptedA);
Game::logger->Log("Trade", "Accepted from B (%d), A: (%d)", value, m_AcceptedA);
auto* entityA = GetParticipantAEntity();
@@ -106,7 +106,7 @@ void Trade::SetAccepted(LWOOBJID participant, bool value)
GameMessages::SendServerTradeAccept(m_ParticipantA, value, entityA->GetSystemAddress());
}
}
if (m_AcceptedA && m_AcceptedB)
{
auto* entityB = GetParticipantBEntity();
@@ -119,7 +119,7 @@ void Trade::SetAccepted(LWOOBJID participant, bool value)
{
return;
}
auto* entityA = GetParticipantAEntity();
if (entityA != nullptr)
@@ -130,16 +130,16 @@ void Trade::SetAccepted(LWOOBJID participant, bool value)
{
return;
}
Complete();
}
}
void Trade::Complete()
void Trade::Complete()
{
auto* entityA = GetParticipantAEntity();
auto* entityB = GetParticipantBEntity();
if (entityA == nullptr || entityB == nullptr) return;
auto* inventoryA = entityA->GetComponent<InventoryComponent>();
@@ -160,7 +160,7 @@ void Trade::Complete()
missionsA->Progress(MissionTaskType::MISSION_TASK_TYPE_ITEM_COLLECTION, tradeItem.itemLot, LWOOBJID_EMPTY, "", -tradeItem.itemCount);
}
for (const auto& tradeItem : m_ItemsB)
{
inventoryB->RemoveItem(tradeItem.itemLot, tradeItem.itemCount, INVALID, true);
@@ -184,26 +184,26 @@ void Trade::Complete()
characterB->SaveXMLToDatabase();
}
void Trade::Cancel()
void Trade::Cancel()
{
auto* entityA = GetParticipantAEntity();
auto* entityB = GetParticipantBEntity();
if (entityA == nullptr || entityB == nullptr) return;
GameMessages::SendServerTradeCancel(entityA->GetObjectID(), entityA->GetSystemAddress());
GameMessages::SendServerTradeCancel(entityB->GetObjectID(), entityB->GetSystemAddress());
}
void Trade::SendUpdateToOther(LWOOBJID participant)
void Trade::SendUpdateToOther(LWOOBJID participant)
{
Entity* other = nullptr;
Entity* self = nullptr;
uint64_t coins;
std::vector<TradeItem> itemIds;
Game::logger->Log("Trade", "Attempting to send trade update\n");
Game::logger->Log("Trade", "Attempting to send trade update");
if (participant == m_ParticipantA)
{
other = GetParticipantBEntity();
@@ -222,11 +222,11 @@ void Trade::SendUpdateToOther(LWOOBJID participant)
{
return;
}
if (other == nullptr || self == nullptr) return;
std::vector<TradeItem> items {};
auto* inventoryComponent = self->GetComponent<InventoryComponent>();
if (inventoryComponent == nullptr) return;
@@ -242,8 +242,8 @@ void Trade::SendUpdateToOther(LWOOBJID participant)
items.push_back(tradeItem);
}
Game::logger->Log("Trade", "Sending trade update\n");
Game::logger->Log("Trade", "Sending trade update");
GameMessages::SendServerTradeUpdate(other->GetObjectID(), coins, items, other->GetSystemAddress());
}
@@ -257,7 +257,7 @@ TradingManager::~TradingManager()
{
delete pair.second;
}
trades.clear();
}
@@ -279,30 +279,30 @@ Trade* TradingManager::GetPlayerTrade(LWOOBJID playerId) const
return pair.second;
}
}
return nullptr;
}
void TradingManager::CancelTrade(LWOOBJID tradeId)
void TradingManager::CancelTrade(LWOOBJID tradeId)
{
auto* trade = GetTrade(tradeId);
if (trade == nullptr) return;
delete trade;
trades.erase(tradeId);
}
Trade* TradingManager::NewTrade(LWOOBJID participantA, LWOOBJID participantB)
Trade* TradingManager::NewTrade(LWOOBJID participantA, LWOOBJID participantB)
{
const LWOOBJID tradeId = ObjectIDManager::Instance()->GenerateObjectID();
auto* trade = new Trade(tradeId, participantA, participantB);
trades[tradeId] = trade;
Game::logger->Log("TradingManager", "Created new trade between (%llu) <-> (%llu)\n", participantA, participantB);
Game::logger->Log("TradingManager", "Created new trade between (%llu) <-> (%llu)", participantA, participantB);
return trade;
}