mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-19 19:20:13 +00:00
Make logger automatically put a newline (#675)
at the end of the line remove all the newlines in log calls
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@@ -26,7 +26,7 @@ Player::Player(const LWOOBJID& objectID, const EntityInfo info, User* user, Enti
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m_SystemAddress = m_ParentUser->GetSystemAddress();
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m_DroppedLoot = {};
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m_DroppedCoins = 0;
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m_GhostReferencePoint = NiPoint3::ZERO;
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m_GhostOverridePoint = NiPoint3::ZERO;
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m_GhostOverride = false;
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@@ -121,7 +121,7 @@ void Player::SendToZone(LWOMAPID zoneId, LWOCLONEID cloneId)
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});
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}
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void Player::AddLimboConstruction(LWOOBJID objectId)
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void Player::AddLimboConstruction(LWOOBJID objectId)
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{
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const auto& iter = std::find(m_LimboConstructions.begin(), m_LimboConstructions.end(), objectId);
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@@ -133,7 +133,7 @@ void Player::AddLimboConstruction(LWOOBJID objectId)
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m_LimboConstructions.push_back(objectId);
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}
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void Player::RemoveLimboConstruction(LWOOBJID objectId)
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void Player::RemoveLimboConstruction(LWOOBJID objectId)
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{
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const auto& iter = std::find(m_LimboConstructions.begin(), m_LimboConstructions.end(), objectId);
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@@ -158,7 +158,7 @@ void Player::ConstructLimboEntities()
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EntityManager::Instance()->ConstructEntity(entity, m_SystemAddress);
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}
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m_LimboConstructions.clear();
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}
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@@ -177,12 +177,12 @@ const NiPoint3& Player::GetOriginGhostReferencePoint() const
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return m_GhostReferencePoint;
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}
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void Player::SetGhostReferencePoint(const NiPoint3& value)
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void Player::SetGhostReferencePoint(const NiPoint3& value)
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{
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m_GhostReferencePoint = value;
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}
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void Player::SetGhostOverridePoint(const NiPoint3& value)
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void Player::SetGhostOverridePoint(const NiPoint3& value)
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{
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m_GhostOverridePoint = value;
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}
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@@ -192,7 +192,7 @@ const NiPoint3& Player::GetGhostOverridePoint() const
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return m_GhostOverridePoint;
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}
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void Player::SetGhostOverride(bool value)
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void Player::SetGhostOverride(bool value)
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{
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m_GhostOverride = value;
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}
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@@ -202,7 +202,7 @@ bool Player::GetGhostOverride() const
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return m_GhostOverride;
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}
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void Player::ObserveEntity(int32_t id)
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void Player::ObserveEntity(int32_t id)
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{
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for (int32_t i = 0; i < m_ObservedEntitiesUsed; i++)
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{
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@@ -226,7 +226,7 @@ void Player::ObserveEntity(int32_t id)
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m_ObservedEntities[index] = id;
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}
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bool Player::IsObserved(int32_t id)
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bool Player::IsObserved(int32_t id)
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{
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for (int32_t i = 0; i < m_ObservedEntitiesUsed; i++)
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{
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@@ -239,7 +239,7 @@ bool Player::IsObserved(int32_t id)
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return false;
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}
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void Player::GhostEntity(int32_t id)
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void Player::GhostEntity(int32_t id)
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{
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for (int32_t i = 0; i < m_ObservedEntitiesUsed; i++)
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{
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@@ -257,7 +257,7 @@ Player* Player::GetPlayer(const SystemAddress& sysAddr)
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return static_cast<Player*>(entity);
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}
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Player* Player::GetPlayer(const std::string& name)
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Player* Player::GetPlayer(const std::string& name)
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{
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const auto characters = EntityManager::Instance()->GetEntitiesByComponent(COMPONENT_TYPE_CHARACTER);
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@@ -274,7 +274,7 @@ Player* Player::GetPlayer(const std::string& name)
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return nullptr;
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}
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Player* Player::GetPlayer(LWOOBJID playerID)
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Player* Player::GetPlayer(LWOOBJID playerID)
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{
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for (auto* player : m_Players)
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{
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@@ -283,11 +283,11 @@ Player* Player::GetPlayer(LWOOBJID playerID)
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return player;
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}
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}
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return nullptr;
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}
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const std::vector<Player*>& Player::GetAllPlayers()
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const std::vector<Player*>& Player::GetAllPlayers()
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{
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return m_Players;
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}
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@@ -302,7 +302,7 @@ void Player::SetDroppedCoins(uint64_t value) {
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Player::~Player()
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{
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Game::logger->Log("Player", "Deleted player\n");
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Game::logger->Log("Player", "Deleted player");
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for (int32_t i = 0; i < m_ObservedEntitiesUsed; i++)
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{
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