Make logger automatically put a newline (#675)

at the end of the line
remove all the newlines in log calls
This commit is contained in:
Aaron Kimbrell
2022-07-24 21:26:51 -05:00
committed by GitHub
parent a7fb6eb3f3
commit e97ae92624
86 changed files with 1249 additions and 1252 deletions

View File

@@ -28,7 +28,7 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
for (int i = 0; i < len; i++) {
char character; inStream.Read<char>(character);
data->playerName += character;
data->playerName += character;
}
inStream.Read(data->zoneID);
@@ -38,7 +38,7 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
mNames[data->playerID] = GeneralUtils::ASCIIToUTF16(std::string(data->playerName.c_str()));
mPlayers.insert(std::make_pair(data->playerID, data));
Game::logger->Log("PlayerContainer", "Added user: %s (%llu), zone: %i\n", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
Game::logger->Log("PlayerContainer", "Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
@@ -73,7 +73,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
if (team != nullptr)
{
const auto memberName = GeneralUtils::ASCIIToUTF16(std::string(player->playerName.c_str()));
for (const auto memberId : team->memberIDs)
{
auto* otherMember = GetPlayerData(memberId);
@@ -84,7 +84,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
}
}
Game::logger->Log("PlayerContainer", "Removed user: %llu\n", playerID);
Game::logger->Log("PlayerContainer", "Removed user: %llu", playerID);
mPlayers.erase(playerID);
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
@@ -97,7 +97,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
insertLog->executeUpdate();
}
void PlayerContainer::MuteUpdate(Packet* packet)
void PlayerContainer::MuteUpdate(Packet* packet)
{
CINSTREAM;
LWOOBJID playerID;
@@ -110,7 +110,7 @@ void PlayerContainer::MuteUpdate(Packet* packet)
if (player == nullptr)
{
Game::logger->Log("PlayerContainer", "Failed to find user: %llu\n", playerID);
Game::logger->Log("PlayerContainer", "Failed to find user: %llu", playerID);
return;
}
@@ -120,7 +120,7 @@ void PlayerContainer::MuteUpdate(Packet* packet)
BroadcastMuteUpdate(playerID, expire);
}
void PlayerContainer::CreateTeamServer(Packet* packet)
void PlayerContainer::CreateTeamServer(Packet* packet)
{
CINSTREAM;
LWOOBJID playerID;
@@ -143,7 +143,7 @@ void PlayerContainer::CreateTeamServer(Packet* packet)
LWOZONEID zoneId;
inStream.Read(zoneId);
auto* team = CreateLocalTeam(members);
if (team != nullptr)
@@ -154,7 +154,7 @@ void PlayerContainer::CreateTeamServer(Packet* packet)
UpdateTeamsOnWorld(team, false);
}
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time)
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time)
{
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_MUTE_UPDATE);
@@ -165,7 +165,7 @@ void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time)
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
}
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members)
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members)
{
if (members.empty())
{
@@ -200,14 +200,14 @@ TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members)
return newTeam;
}
TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local)
TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local)
{
auto* team = new TeamData();
team->teamID = ++mTeamIDCounter;
team->leaderID = leader;
team->local = local;
mTeams.push_back(team);
AddMember(team, leader);
@@ -215,7 +215,7 @@ TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local)
return team;
}
TeamData* PlayerContainer::GetTeam(LWOOBJID playerID)
TeamData* PlayerContainer::GetTeam(LWOOBJID playerID)
{
for (auto* team : mTeams)
{
@@ -223,11 +223,11 @@ TeamData* PlayerContainer::GetTeam(LWOOBJID playerID)
return team;
}
return nullptr;
}
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID)
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID)
{
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
@@ -263,7 +263,7 @@ void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID)
if (otherMember == member) continue;
const auto otherMemberName = GetName(memberId);
ChatPacketHandler::SendTeamAddPlayer(member, false, team->local, false, memberId, otherMemberName, otherMember != nullptr ? otherMember->zoneID : LWOZONEID(0, 0, 0));
if (otherMember != nullptr)
@@ -273,14 +273,14 @@ void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID)
}
}
void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disband, bool kicked, bool leaving, bool silent)
void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disband, bool kicked, bool leaving, bool silent)
{
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
if (index == team->memberIDs.end()) return;
auto* member = GetPlayerData(playerID);
if (member != nullptr && !silent)
{
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
@@ -319,7 +319,7 @@ void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disba
}
}
void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader)
void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader)
{
team->leaderID = newLeader;
@@ -333,7 +333,7 @@ void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader)
}
}
void PlayerContainer::DisbandTeam(TeamData* team)
void PlayerContainer::DisbandTeam(TeamData* team)
{
const auto index = std::find(mTeams.begin(), mTeams.end(), team);
@@ -350,7 +350,7 @@ void PlayerContainer::DisbandTeam(TeamData* team)
ChatPacketHandler::SendTeamSetLeader(otherMember, LWOOBJID_EMPTY);
ChatPacketHandler::SendTeamRemovePlayer(otherMember, true, false, false, team->local, team->leaderID, otherMember->playerID, memberName);
}
UpdateTeamsOnWorld(team, true);
mTeams.erase(index);
@@ -358,7 +358,7 @@ void PlayerContainer::DisbandTeam(TeamData* team)
delete team;
}
void PlayerContainer::TeamStatusUpdate(TeamData* team)
void PlayerContainer::TeamStatusUpdate(TeamData* team)
{
const auto index = std::find(mTeams.begin(), mTeams.end(), team);
@@ -385,7 +385,7 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team)
UpdateTeamsOnWorld(team, false);
}
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam)
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam)
{
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_TEAM_UPDATE);
@@ -406,7 +406,7 @@ void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam)
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
}
std::u16string PlayerContainer::GetName(LWOOBJID playerID)
std::u16string PlayerContainer::GetName(LWOOBJID playerID)
{
const auto& pair = mNames.find(playerID);
@@ -415,7 +415,7 @@ std::u16string PlayerContainer::GetName(LWOOBJID playerID)
return pair->second;
}
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName)
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName)
{
for (const auto& pair : mNames)
{
@@ -424,11 +424,11 @@ LWOOBJID PlayerContainer::GetId(const std::u16string& playerName)
return pair.first;
}
}
return LWOOBJID_EMPTY;
}
bool PlayerContainer::GetIsMuted(PlayerData* data)
bool PlayerContainer::GetIsMuted(PlayerData* data)
{
return data->muteExpire == 1 || data->muteExpire > time(NULL);
}