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Chore: split VE script up (#1598)
* Testing Scripts Testing splitting AgSpaceStuff into AgSpaceStuff and AgShipShake * fixed inclusions * Removed DoShake * cleaning up * consistent if statements * Update dScripts/ai/AG/AgShipShake.h Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com> --------- Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
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@@ -1,6 +1,7 @@
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set(DSCRIPTS_SOURCES_AI_AG
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"AgShipPlayerDeathTrigger.cpp"
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"AgSpaceStuff.cpp"
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"AgShipShake.cpp"
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"AgShipPlayerShockServer.cpp"
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"AgImagSmashable.cpp"
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"ActSharkPlayerDeathTrigger.cpp"
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