mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 06:57:28 +00:00
Consolidated if statement
Changed default variable to achievement and removed the else.
This commit is contained in:
parent
e84811bdce
commit
e95af79c8a
@ -481,12 +481,10 @@ void Mission::YieldRewards() {
|
|||||||
inventoryComponent->AddItem(pair.first, count);
|
inventoryComponent->AddItem(pair.first, count);
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t lootSource = LOOT_SOURCE_NONE;
|
int32_t lootSource = LOOT_SOURCE_ACHIEVEMENT;
|
||||||
if (info->reward_currency > 0) {
|
if (info->reward_currency > 0) {
|
||||||
if(info->isMission) {
|
if(info->isMission) {
|
||||||
lootSource = LOOT_SOURCE_MISSION;
|
lootSource = LOOT_SOURCE_MISSION;
|
||||||
} else {
|
|
||||||
lootSource = LOOT_SOURCE_ACHIEVEMENT;
|
|
||||||
}
|
}
|
||||||
character->SetCoins(character->GetCoins() + info->reward_currency, lootSource);
|
character->SetCoins(character->GetCoins() + info->reward_currency, lootSource);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user