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feat: Add component ID to root component object (#1893)
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@@ -18,7 +18,7 @@ class SwitchComponent final : public Component {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::SWITCH;
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SwitchComponent(Entity* parent);
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SwitchComponent(Entity* parent, const int32_t componentID);
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~SwitchComponent() override;
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void Update(float deltaTime) override;
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