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feat: Add component ID to root component object (#1893)
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@@ -30,7 +30,7 @@ class SimplePhysicsComponent : public PhysicsComponent {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::SIMPLE_PHYSICS;
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SimplePhysicsComponent(Entity* parent, int32_t componentID);
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SimplePhysicsComponent(Entity* parent, const int32_t componentID);
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~SimplePhysicsComponent() override;
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void Update(const float deltaTime) override;
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