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feat: Add component ID to root component object (#1893)
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@@ -49,7 +49,7 @@ class BaseCombatAIComponent final : public Component {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::BASE_COMBAT_AI;
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BaseCombatAIComponent(Entity* parentEntity, uint32_t id);
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BaseCombatAIComponent(Entity* parentEntity, int32_t componentID);
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~BaseCombatAIComponent() override;
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void Update(float deltaTime) override;
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