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feat: achievement vendor and vendor feedback (#1461)
* Groundwork * movie buying logic out of gm handler make transaction result more useful * Full implementation Cleanup and fix some calls in gamemessages * Load the component in the entity Patch Auth * new line at eof * cache lookups * remove sort * fix includes
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@@ -82,7 +82,7 @@ void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, c
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if (serverType == ServerType::Auth) bitStream.Write(ServiceId::Auth);
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else if (serverType == ServerType::World) bitStream.Write(ServiceId::World);
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else bitStream.Write(ServiceId::General);
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bitStream.Write<uint32_t>(774909490);
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bitStream.Write<uint64_t>(215523405360);
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server->Send(&bitStream, sysAddr, false);
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}
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