manually coerce tests and remove uneeded or ones that will neeed much more work

This commit is contained in:
Aronwk
2025-09-01 21:37:32 -05:00
parent 889ee5bd14
commit e66f82ff07
24 changed files with 118 additions and 801 deletions

View File

@@ -28,7 +28,7 @@ protected:
/**
* Test SwitchComponent serialization with default inactive state
*/
TEST_F(SwitchComponentTest, SwitchComponentSerializeInactiveTest) {
TEST_F(SwitchComponentTest, SerializeInactiveTest) {
bitStream.Reset();
// Test initial update with default inactive state
@@ -43,7 +43,7 @@ TEST_F(SwitchComponentTest, SwitchComponentSerializeInactiveTest) {
/**
* Test SwitchComponent serialization with active state
*/
TEST_F(SwitchComponentTest, SwitchComponentSerializeActiveTest) {
TEST_F(SwitchComponentTest, SerializeActiveTest) {
bitStream.Reset();
// Set switch to active state
@@ -59,7 +59,7 @@ TEST_F(SwitchComponentTest, SwitchComponentSerializeActiveTest) {
/**
* Test SwitchComponent serialization state changes
*/
TEST_F(SwitchComponentTest, SwitchComponentSerializeStateChangeTest) {
TEST_F(SwitchComponentTest, SerializeStateChangeTest) {
bitStream.Reset();
// Start inactive, then activate
@@ -91,7 +91,7 @@ TEST_F(SwitchComponentTest, SwitchComponentSerializeStateChangeTest) {
/**
* Test SwitchComponent serialization regular update behavior
*/
TEST_F(SwitchComponentTest, SwitchComponentSerializeRegularUpdateTest) {
TEST_F(SwitchComponentTest, SerializeRegularUpdateTest) {
bitStream.Reset();
// Set to active state
@@ -107,4 +107,4 @@ TEST_F(SwitchComponentTest, SwitchComponentSerializeRegularUpdateTest) {
// SwitchComponent always serializes the active state regardless of update type
EXPECT_EQ(bitStream.GetNumberOfBitsUsed(), 1); // Should have exactly 1 bit used
}
}