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feat(dashboard): track the UGC server like auth and chat
Online state with the time it came up, down/up alerts, a UGC column in the health history, /api/servers (every server with its process memory and CPU) and /api/servers/ugc, and UGC gauges for Prometheus. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -44,6 +44,6 @@ namespace Alerts {
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// Bans and mutes done in game with slash commands
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void InGameAccountAction(const std::string& action, uint32_t accountId);
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// Auth/chat availability changes (first call only records the state)
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void ServerStatus(bool authOnline, bool chatOnline);
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// Auth/chat/UGC availability changes (first call only records the state); the UGC server only while it is enabled
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void ServerStatus(bool authOnline, bool chatOnline, bool ugcEnabled = false, bool ugcOnline = false);
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}
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