mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 09:44:10 +00:00
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
* Remove std::couts littered throughout the base * working End of optimizations for now going faster * Remove extraneous compare function std::less<LWOSCENEID> already does this in a map. * gaming * Update Zone.cpp * dlu is moving to bitbucket again * Update Level.cpp --------- Co-authored-by: Jettford <mrjettbradford@gmail.com>
This commit is contained in:
@@ -1,14 +1,6 @@
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#include "BinaryIO.h"
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#include <string>
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void BinaryIO::WriteString(const std::string& stringToWrite, std::ofstream& outstream) {
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//BinaryWrite(outstream, uint32_t(stringToWrite.length()));
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for (size_t i = 0; i < size_t(stringToWrite.length()); ++i) {
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BinaryIO::BinaryWrite(outstream, stringToWrite[i]);
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}
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}
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//For reading null-terminated strings
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std::string BinaryIO::ReadString(std::istream& instream) {
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std::string toReturn;
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@@ -23,36 +15,3 @@ std::string BinaryIO::ReadString(std::istream& instream) {
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return toReturn;
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}
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//For reading strings of a specific size
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std::string BinaryIO::ReadString(std::istream& instream, size_t size) {
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std::string toReturn;
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char buffer;
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for (size_t i = 0; i < size; ++i) {
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BinaryIO::BinaryRead(instream, buffer);
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toReturn += buffer;
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}
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return toReturn;
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}
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std::string BinaryIO::ReadWString(std::istream& instream) {
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size_t size;
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BinaryRead(instream, size);
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//toReturn.resize(size);
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std::string test;
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unsigned char buf;
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for (size_t i = 0; i < size; ++i) {
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//instream.ignore(1);
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BinaryRead(instream, buf);
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test += buf;
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}
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//printf("%s\n", test.c_str());
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//instream.read((char*)&toReturn[0], size * 2);
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//std::string str(toReturn.begin(), toReturn.end());
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return test;
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}
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@@ -1,8 +1,17 @@
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#pragma once
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#ifndef __BINARYIO__H__
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#define __BINARYIO__H__
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#include <iostream>
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#include <fstream>
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#include <string>
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#include "Game.h"
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#include "Logger.h"
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namespace BinaryIO {
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template<typename T>
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std::ostream& BinaryWrite(std::ostream& stream, const T& value) {
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return stream.write(reinterpret_cast<const char*>(&value), sizeof(T));
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@@ -15,13 +24,51 @@ namespace BinaryIO {
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return stream.read(reinterpret_cast<char*>(&value), sizeof(T));
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}
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void WriteString(const std::string& stringToWrite, std::ofstream& outstream);
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enum class ReadType : int8_t {
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WideString = 0,
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String = 1,
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};
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template<typename SizeType>
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inline void ReadString(std::istream& stream, std::u16string& value) {
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static_assert(std::is_integral<SizeType>::value, "SizeType must be an integral type.");
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SizeType size;
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BinaryRead(stream, size);
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if (!stream.good()) throw std::runtime_error("Failed to read from istream.");
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value.resize(size);
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stream.read(reinterpret_cast<char*>(value.data()), size * sizeof(uint16_t));
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}
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template<typename SizeType>
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inline void ReadString(std::istream& stream, std::string& value, ReadType readType) {
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static_assert(std::is_integral<SizeType>::value, "SizeType must be an integral type.");
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SizeType size;
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BinaryRead(stream, size);
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if (!stream.good()) throw std::runtime_error("Failed to read from istream.");
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value.resize(size);
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if (readType == ReadType::WideString) {
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uint16_t wideChar;
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// Faster to do this than to read a u16string and convert it to a string since we only go through allocator once
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for (SizeType i = 0; i < size; ++i) {
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BinaryRead(stream, wideChar);
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value[i] = static_cast<char>(wideChar);
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}
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} else {
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stream.read(value.data(), size);
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}
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}
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std::string ReadString(std::istream& instream);
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std::string ReadString(std::istream& instream, size_t size);
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std::string ReadWString(std::istream& instream);
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inline bool DoesFileExist(const std::string& name) {
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std::ifstream f(name.c_str());
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return f.good();
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}
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}
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#endif //!__BINARYIO__H__
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@@ -28,19 +28,17 @@ FdbToSqlite::Convert::Convert(std::string binaryOutPath) {
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this->m_BinaryOutPath = binaryOutPath;
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}
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bool FdbToSqlite::Convert::ConvertDatabase(AssetMemoryBuffer& buffer) {
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bool FdbToSqlite::Convert::ConvertDatabase(AssetStream& buffer) {
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if (m_ConversionStarted) return false;
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std::istream cdClientBuffer(&buffer);
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this->m_ConversionStarted = true;
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try {
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CDClientDatabase::Connect(m_BinaryOutPath + "/CDServer.sqlite");
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CDClientDatabase::ExecuteQuery("BEGIN TRANSACTION;");
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int32_t numberOfTables = ReadInt32(cdClientBuffer);
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ReadTables(numberOfTables, cdClientBuffer);
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int32_t numberOfTables = ReadInt32(buffer);
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ReadTables(numberOfTables, buffer);
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CDClientDatabase::ExecuteQuery("COMMIT;");
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} catch (CppSQLite3Exception& e) {
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@@ -7,7 +7,7 @@
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#include <iosfwd>
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#include <map>
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class AssetMemoryBuffer;
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#include "AssetManager.h"
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enum class eSqliteDataType : int32_t;
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@@ -27,7 +27,7 @@ namespace FdbToSqlite {
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*
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* @return true if the database was converted properly, false otherwise.
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*/
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bool ConvertDatabase(AssetMemoryBuffer& buffer);
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bool ConvertDatabase(AssetStream& buffer);
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/**
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* @brief Reads a 32 bit int from the fdb file.
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@@ -152,13 +152,12 @@ bool AssetManager::GetFile(const char* name, char** data, uint32_t* len) {
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return success;
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}
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AssetMemoryBuffer AssetManager::GetFileAsBuffer(const char* name) {
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char* buf;
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uint32_t len;
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AssetStream AssetManager::GetFile(const char* name) {
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char* buf; uint32_t len;
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bool success = this->GetFile(name, &buf, &len);
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return AssetMemoryBuffer(buf, len, success);
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return AssetStream(buf, len, success);
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}
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uint32_t AssetManager::crc32b(uint32_t base, uint8_t* message, size_t l) {
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@@ -25,6 +25,10 @@ struct AssetMemoryBuffer : std::streambuf {
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this->setg(base, base, base + n);
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}
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~AssetMemoryBuffer() {
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free(m_Base);
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}
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pos_type seekpos(pos_type sp, std::ios_base::openmode which) override {
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return seekoff(sp - pos_type(off_type(0)), std::ios_base::beg, which);
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}
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@@ -40,9 +44,17 @@ struct AssetMemoryBuffer : std::streambuf {
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setg(eback(), eback() + off, egptr());
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return gptr() - eback();
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}
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};
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void close() {
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free(m_Base);
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struct AssetStream : std::istream {
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AssetStream(char* base, std::ptrdiff_t n, bool success) : std::istream(new AssetMemoryBuffer(base, n, success)) {}
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~AssetStream() {
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delete rdbuf();
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}
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operator bool() {
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return reinterpret_cast<AssetMemoryBuffer*>(rdbuf())->m_Success;
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}
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};
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@@ -56,7 +68,7 @@ public:
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bool HasFile(const char* name);
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bool GetFile(const char* name, char** data, uint32_t* len);
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AssetMemoryBuffer GetFileAsBuffer(const char* name);
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AssetStream GetFile(const char* name);
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private:
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void LoadPackIndex();
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@@ -8,21 +8,10 @@ PackIndex::PackIndex(const std::filesystem::path& filePath) {
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_Version);
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackPathCount);
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for (int i = 0; i < m_PackPathCount; i++) {
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uint32_t stringLen = 0;
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, stringLen);
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std::string path;
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for (int j = 0; j < stringLen; j++) {
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char inChar;
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BinaryIO::BinaryRead<char>(m_FileStream, inChar);
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path += inChar;
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}
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m_PackPaths.push_back(path);
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m_PackPaths.resize(m_PackPathCount);
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for (auto& item : m_PackPaths) {
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BinaryIO::ReadString<uint32_t>(m_FileStream, item, BinaryIO::ReadType::String);
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}
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackFileIndexCount);
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