Update CppScripts.cpp

This commit is contained in:
David Markowitz 2024-03-07 00:43:05 -08:00
parent 02de7ef28a
commit e56d3c6579

View File

@ -649,8 +649,6 @@ CppScripts::Script* const CppScripts::GetScript(Entity* parent, const std::strin
script = new MailBoxServer();
else if (scriptName == "scripts\\ai\\ACT\\L_ACT_MINE.lua")
script = new ActMine();
else if (scriptName == "scripts\\02_server\\Map\\AM\\L_WANDERING_VENDOR.lua")
script = new WanderingVendor();
//Racing:
else if (scriptName == "scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_CRATE_SERVER.lua")
@ -897,10 +895,6 @@ CppScripts::Script* const CppScripts::GetScript(Entity* parent, const std::strin
// WBL
else if (scriptName == "scripts\\zone\\LUPs\\WBL_generic_zone.lua")
script = new WblGenericZone();
else if (scriptName == "scripts\\ai\\WILD\\L_LUP_generic_interact.lua")
script = new LupGenericInteract();
else if (scriptName.rfind("scripts\\zone\\LUPs\\RobotCity Intro\\WBL_RCIntro_RobotCitizen", 0) == 0)
script = new WblRobotCitizen();
// Alpha
if (scriptName == "scripts\\ai\\FV\\L_TRIGGER_GAS.lua")