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breakout the component types into a scoped enum (#1002)
* breakout the component types into a scoped enum tested that things are the same as they were before * fix missed rename * fix brick-by-brick name to be crafting because that's what it is
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@@ -4,6 +4,7 @@
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#include <string>
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#include "dCommonVars.h"
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#include "Component.h"
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#include "eReplicaComponentType.h"
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/**
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* Component that handles the traveling using rails, e.g. the ninjago posts that can be used to travel using Spinjitzu.
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@@ -14,7 +15,7 @@ public:
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explicit RailActivatorComponent(Entity* parent, int32_t componentID);
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~RailActivatorComponent() override;
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static const uint32_t ComponentType = COMPONENT_TYPE_RAIL_ACTIVATOR;
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static const eReplicaComponentType ComponentType = eReplicaComponentType::RAIL_ACTIVATOR;
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/**
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* Handles the OnUse event from some entity, initiates the rail movement
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