mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 18:24:12 +00:00
breakout the component types into a scoped enum (#1002)
* breakout the component types into a scoped enum tested that things are the same as they were before * fix missed rename * fix brick-by-brick name to be crafting because that's what it is
This commit is contained in:
309
dGame/Entity.cpp
309
dGame/Entity.cpp
@@ -70,6 +70,7 @@
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#include "RailActivatorComponent.h"
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#include "LUPExhibitComponent.h"
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#include "TriggerComponent.h"
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#include "eReplicaComponentType.h"
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Entity::Entity(const LWOOBJID& objectID, EntityInfo info, Entity* parentEntity) {
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m_ObjectID = objectID;
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@@ -135,7 +136,7 @@ void Entity::Initialize() {
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const auto triggerInfo = GetVarAsString(u"trigger_id");
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if (!triggerInfo.empty()) m_Components.emplace(COMPONENT_TYPE_TRIGGER, new TriggerComponent(this, triggerInfo));
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if (!triggerInfo.empty()) m_Components.emplace(eReplicaComponentType::TRIGGER, new TriggerComponent(this, triggerInfo));
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/**
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* Setup groups
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@@ -164,23 +165,23 @@ void Entity::Initialize() {
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*/
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if (m_TemplateID == 14) {
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const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SIMPLE_PHYSICS);
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const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SIMPLE_PHYSICS);
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SimplePhysicsComponent* comp = new SimplePhysicsComponent(simplePhysicsComponentID, this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_SIMPLE_PHYSICS, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::SIMPLE_PHYSICS, comp));
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ModelComponent* modelcomp = new ModelComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_MODEL, modelcomp));
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m_Components.insert(std::make_pair(eReplicaComponentType::MODEL, modelcomp));
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RenderComponent* render = new RenderComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_RENDER, render));
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m_Components.insert(std::make_pair(eReplicaComponentType::RENDER, render));
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auto destroyableComponent = new DestroyableComponent(this);
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destroyableComponent->SetHealth(1);
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destroyableComponent->SetMaxHealth(1.0f);
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destroyableComponent->SetFaction(-1, true);
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destroyableComponent->SetIsSmashable(true);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_DESTROYABLE, destroyableComponent));
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m_Components.insert(std::make_pair(eReplicaComponentType::DESTROYABLE, destroyableComponent));
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// We have all our components.
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return;
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}
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@@ -193,47 +194,47 @@ void Entity::Initialize() {
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if (GetParentUser()) {
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auto missions = new MissionComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_MISSION, missions));
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m_Components.insert(std::make_pair(eReplicaComponentType::MISSION, missions));
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missions->LoadFromXml(m_Character->GetXMLDoc());
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}
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uint32_t petComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PET);
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uint32_t petComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PET);
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if (petComponentId > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_PET, new PetComponent(this, petComponentId)));
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m_Components.insert(std::make_pair(eReplicaComponentType::PET, new PetComponent(this, petComponentId)));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ZONE_CONTROL) > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_ZONE_CONTROL, nullptr));
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ZONE_CONTROL) > 0) {
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m_Components.insert(std::make_pair(eReplicaComponentType::ZONE_CONTROL, nullptr));
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}
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uint32_t possessableComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_POSSESSABLE);
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uint32_t possessableComponentId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::POSSESSABLE);
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if (possessableComponentId > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_POSSESSABLE, new PossessableComponent(this, possessableComponentId)));
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m_Components.insert(std::make_pair(eReplicaComponentType::POSSESSABLE, new PossessableComponent(this, possessableComponentId)));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MODULE_ASSEMBLY) > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_MODULE_ASSEMBLY, new ModuleAssemblyComponent(this)));
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MODULE_ASSEMBLY) > 0) {
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m_Components.insert(std::make_pair(eReplicaComponentType::MODULE_ASSEMBLY, new ModuleAssemblyComponent(this)));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RACING_STATS) > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_RACING_STATS, nullptr));
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RACING_STATS) > 0) {
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m_Components.insert(std::make_pair(eReplicaComponentType::RACING_STATS, nullptr));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_EXHIBIT, -1) >= 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_EXHIBIT, new LUPExhibitComponent(this)));
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::LUP_EXHIBIT, -1) >= 0) {
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m_Components.insert(std::make_pair(eReplicaComponentType::LUP_EXHIBIT, new LUPExhibitComponent(this)));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RACING_CONTROL) > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_RACING_CONTROL, new RacingControlComponent(this)));
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RACING_CONTROL) > 0) {
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m_Components.insert(std::make_pair(eReplicaComponentType::RACING_CONTROL, new RacingControlComponent(this)));
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}
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const auto propertyEntranceComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY_ENTRANCE);
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const auto propertyEntranceComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_ENTRANCE);
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if (propertyEntranceComponentID > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_PROPERTY_ENTRANCE,
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m_Components.insert(std::make_pair(eReplicaComponentType::PROPERTY_ENTRANCE,
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new PropertyEntranceComponent(propertyEntranceComponentID, this)));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_CONTROLLABLE_PHYSICS) > 0) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::CONTROLLABLE_PHYSICS) > 0) {
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ControllablePhysicsComponent* controllablePhysics = new ControllablePhysicsComponent(this);
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if (m_Character) {
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@@ -268,61 +269,61 @@ void Entity::Initialize() {
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controllablePhysics->SetRotation(m_DefaultRotation);
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}
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m_Components.insert(std::make_pair(COMPONENT_TYPE_CONTROLLABLE_PHYSICS, controllablePhysics));
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m_Components.insert(std::make_pair(eReplicaComponentType::CONTROLLABLE_PHYSICS, controllablePhysics));
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}
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// If an entity is marked a phantom, simple physics is made into phantom phyics.
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bool markedAsPhantom = GetVar<bool>(u"markedAsPhantom");
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const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SIMPLE_PHYSICS);
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const auto simplePhysicsComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SIMPLE_PHYSICS);
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if (!markedAsPhantom && simplePhysicsComponentID > 0) {
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SimplePhysicsComponent* comp = new SimplePhysicsComponent(simplePhysicsComponentID, this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_SIMPLE_PHYSICS, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::SIMPLE_PHYSICS, comp));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS) > 0) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS) > 0) {
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RigidbodyPhantomPhysicsComponent* comp = new RigidbodyPhantomPhysicsComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS, comp));
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}
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if (markedAsPhantom || compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PHANTOM_PHYSICS) > 0) {
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if (markedAsPhantom || compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PHANTOM_PHYSICS) > 0) {
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PhantomPhysicsComponent* phantomPhysics = new PhantomPhysicsComponent(this);
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phantomPhysics->SetPhysicsEffectActive(false);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_PHANTOM_PHYSICS, phantomPhysics));
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m_Components.insert(std::make_pair(eReplicaComponentType::PHANTOM_PHYSICS, phantomPhysics));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_VEHICLE_PHYSICS) > 0) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::VEHICLE_PHYSICS) > 0) {
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VehiclePhysicsComponent* vehiclePhysicsComponent = new VehiclePhysicsComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_VEHICLE_PHYSICS, vehiclePhysicsComponent));
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m_Components.insert(std::make_pair(eReplicaComponentType::VEHICLE_PHYSICS, vehiclePhysicsComponent));
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vehiclePhysicsComponent->SetPosition(m_DefaultPosition);
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vehiclePhysicsComponent->SetRotation(m_DefaultRotation);
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SOUND_TRIGGER, -1) != -1) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SOUND_TRIGGER, -1) != -1) {
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auto* comp = new SoundTriggerComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_SOUND_TRIGGER, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::SOUND_TRIGGER, comp));
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}
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//Also check for the collectible id:
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m_CollectibleID = GetVarAs<int32_t>(u"collectible_id");
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BUFF) > 0) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BUFF) > 0) {
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BuffComponent* comp = new BuffComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_BUFF, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::BUFF, comp));
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}
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int collectibleComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_COLLECTIBLE);
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int collectibleComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::COLLECTIBLE);
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if (collectibleComponentID > 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_COLLECTIBLE, nullptr));
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m_Components.insert(std::make_pair(eReplicaComponentType::COLLECTIBLE, nullptr));
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}
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/**
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* Multiple components require the destructible component.
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*/
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int buffComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BUFF);
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int rebuildComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_REBUILD);
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int buffComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BUFF);
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int rebuildComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::QUICK_BUILD);
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int componentID = 0;
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if (collectibleComponentID > 0) componentID = collectibleComponentID;
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@@ -341,7 +342,7 @@ void Entity::Initialize() {
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std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
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if (destCompData.size() > 0) {
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if (HasComponent(COMPONENT_TYPE_RACING_STATS)) {
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if (HasComponent(eReplicaComponentType::RACING_STATS)) {
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destCompData[0].imagination = 60;
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}
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@@ -385,8 +386,8 @@ void Entity::Initialize() {
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comp->AddFaction(6); //Smashables
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// A race car has 60 imagination, other entities defaults to 0.
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comp->SetImagination(HasComponent(COMPONENT_TYPE_RACING_STATS) ? 60 : 0);
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comp->SetMaxImagination(HasComponent(COMPONENT_TYPE_RACING_STATS) ? 60 : 0);
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comp->SetImagination(HasComponent(eReplicaComponentType::RACING_STATS) ? 60 : 0);
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comp->SetMaxImagination(HasComponent(eReplicaComponentType::RACING_STATS) ? 60 : 0);
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}
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}
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@@ -404,35 +405,35 @@ void Entity::Initialize() {
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}
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}
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m_Components.insert(std::make_pair(COMPONENT_TYPE_DESTROYABLE, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::DESTROYABLE, comp));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_CHARACTER) > 0 || m_Character) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::CHARACTER) > 0 || m_Character) {
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// Character Component always has a possessor, level, and forced movement components
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m_Components.insert(std::make_pair(COMPONENT_TYPE_POSSESSOR, new PossessorComponent(this)));
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m_Components.insert(std::make_pair(eReplicaComponentType::POSSESSOR, new PossessorComponent(this)));
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// load in the xml for the level
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auto* levelComp = new LevelProgressionComponent(this);
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levelComp->LoadFromXml(m_Character->GetXMLDoc());
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m_Components.insert(std::make_pair(COMPONENT_TYPE_LEVEL_PROGRESSION, levelComp));
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m_Components.insert(std::make_pair(eReplicaComponentType::LEVEL_PROGRESSION, levelComp));
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m_Components.insert(std::make_pair(COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT, new PlayerForcedMovementComponent(this)));
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m_Components.insert(std::make_pair(eReplicaComponentType::PLAYER_FORCED_MOVEMENT, new PlayerForcedMovementComponent(this)));
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CharacterComponent* charComp = new CharacterComponent(this, m_Character);
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charComp->LoadFromXml(m_Character->GetXMLDoc());
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m_Components.insert(std::make_pair(COMPONENT_TYPE_CHARACTER, charComp));
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m_Components.insert(std::make_pair(eReplicaComponentType::CHARACTER, charComp));
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_INVENTORY) > 0 || m_Character) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::INVENTORY) > 0 || m_Character) {
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InventoryComponent* comp = nullptr;
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if (m_Character) comp = new InventoryComponent(this, m_Character->GetXMLDoc());
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else comp = new InventoryComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_INVENTORY, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::INVENTORY, comp));
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}
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// if this component exists, then we initialize it. it's value is always 0
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ROCKET_LAUNCH_LUP, -1) != -1) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ROCKET_LAUNCH_LUP, -1) != -1) {
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auto comp = new RocketLaunchLupComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_ROCKET_LAUNCH_LUP, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::ROCKET_LAUNCH_LUP, comp));
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}
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/**
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@@ -440,7 +441,7 @@ void Entity::Initialize() {
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*/
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CDScriptComponentTable* scriptCompTable = CDClientManager::Instance()->GetTable<CDScriptComponentTable>("ScriptComponent");
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int32_t scriptComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SCRIPT, -1);
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int32_t scriptComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SCRIPT, -1);
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std::string scriptName = "";
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bool client = false;
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@@ -483,7 +484,7 @@ void Entity::Initialize() {
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}
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if (!scriptName.empty() || client || m_Character || scriptComponentID >= 0) {
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m_Components.insert(std::make_pair(COMPONENT_TYPE_SCRIPT, new ScriptComponent(this, scriptName, true, client && scriptName.empty())));
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m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPT, new ScriptComponent(this, scriptName, true, client && scriptName.empty())));
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}
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// ZoneControl script
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@@ -497,24 +498,24 @@ void Entity::Initialize() {
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CDScriptComponent zoneScriptData = scriptCompTable->GetByID(zoneScriptID);
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ScriptComponent* comp = new ScriptComponent(this, zoneScriptData.script_name, true);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_SCRIPT, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPT, comp));
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}
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SKILL, -1) != -1 || m_Character) {
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if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SKILL, -1) != -1 || m_Character) {
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SkillComponent* comp = new SkillComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_SKILL, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::SKILL, comp));
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}
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const auto combatAiId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BASE_COMBAT_AI);
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const auto combatAiId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BASE_COMBAT_AI);
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if (combatAiId > 0) {
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BaseCombatAIComponent* comp = new BaseCombatAIComponent(this, combatAiId);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_BASE_COMBAT_AI, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::BASE_COMBAT_AI, comp));
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}
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if (int componentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_REBUILD) > 0) {
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if (int componentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::QUICK_BUILD) > 0) {
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RebuildComponent* comp = new RebuildComponent(this);
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m_Components.insert(std::make_pair(COMPONENT_TYPE_REBUILD, comp));
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m_Components.insert(std::make_pair(eReplicaComponentType::QUICK_BUILD, comp));
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CDRebuildComponentTable* rebCompTable = CDClientManager::Instance()->GetTable<CDRebuildComponentTable>("RebuildComponent");
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std::vector<CDRebuildComponent> rebCompData = rebCompTable->Query([=](CDRebuildComponent entry) { return (entry.id == rebuildComponentID); });
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@@ -554,87 +555,87 @@ void Entity::Initialize() {
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}
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}
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if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SWITCH, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SWITCH, -1) != -1) {
|
||||
SwitchComponent* comp = new SwitchComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SWITCH, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SWITCH, comp));
|
||||
}
|
||||
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_VENDOR) > 0)) {
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::VENDOR) > 0)) {
|
||||
VendorComponent* comp = new VendorComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_VENDOR, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::VENDOR, comp));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY_VENDOR, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_VENDOR, -1) != -1) {
|
||||
auto* component = new PropertyVendorComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROPERTY_VENDOR, component);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROPERTY_VENDOR, component);
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY_MANAGEMENT, -1) != -1) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_MANAGEMENT, -1) != -1) {
|
||||
auto* component = new PropertyManagementComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROPERTY_MANAGEMENT, component);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROPERTY_MANAGEMENT, component);
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BOUNCER, -1) != -1) { // you have to determine it like this because all bouncers have a componentID of 0
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BOUNCER, -1) != -1) { // you have to determine it like this because all bouncers have a componentID of 0
|
||||
BouncerComponent* comp = new BouncerComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_BOUNCER, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::BOUNCER, comp));
|
||||
}
|
||||
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RENDER) > 0 && m_TemplateID != 2365) || m_Character) {
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RENDER) > 0 && m_TemplateID != 2365) || m_Character) {
|
||||
RenderComponent* render = new RenderComponent(this);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RENDER, render));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RENDER, render));
|
||||
}
|
||||
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MISSION_OFFER) > 0) || m_Character) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MISSION_OFFER, new MissionOfferComponent(this, m_TemplateID)));
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MISSION_OFFER) > 0) || m_Character) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MISSION_OFFER, new MissionOfferComponent(this, m_TemplateID)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_BUILD_BORDER, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_BUILD_BORDER, new BuildBorderComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::BUILD_BORDER, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::BUILD_BORDER, new BuildBorderComponent(this)));
|
||||
}
|
||||
|
||||
// Scripted activity component
|
||||
int scriptedActivityID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SCRIPTED_ACTIVITY);
|
||||
int scriptedActivityID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SCRIPTED_ACTIVITY);
|
||||
if ((scriptedActivityID > 0)) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SCRIPTED_ACTIVITY, new ScriptedActivityComponent(this, scriptedActivityID)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPTED_ACTIVITY, new ScriptedActivityComponent(this, scriptedActivityID)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MODEL, -1) != -1 && !GetComponent<PetComponent>()) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MODEL, new ModelComponent(this)));
|
||||
if (m_Components.find(COMPONENT_TYPE_DESTROYABLE) == m_Components.end()) {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MODEL, -1) != -1 && !GetComponent<PetComponent>()) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MODEL, new ModelComponent(this)));
|
||||
if (m_Components.find(eReplicaComponentType::DESTROYABLE) == m_Components.end()) {
|
||||
auto destroyableComponent = new DestroyableComponent(this);
|
||||
destroyableComponent->SetHealth(1);
|
||||
destroyableComponent->SetMaxHealth(1.0f);
|
||||
destroyableComponent->SetFaction(-1, true);
|
||||
destroyableComponent->SetIsSmashable(true);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_DESTROYABLE, destroyableComponent));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::DESTROYABLE, destroyableComponent));
|
||||
}
|
||||
}
|
||||
|
||||
PetComponent* petComponent;
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ITEM) > 0 && !TryGetComponent(COMPONENT_TYPE_PET, petComponent) && !HasComponent(COMPONENT_TYPE_MODEL)) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_ITEM, nullptr));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ITEM) > 0 && !TryGetComponent(eReplicaComponentType::PET, petComponent) && !HasComponent(eReplicaComponentType::MODEL)) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::ITEM, nullptr));
|
||||
}
|
||||
|
||||
// Shooting gallery component
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_SHOOTING_GALLERY) > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_SHOOTING_GALLERY, new ShootingGalleryComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SHOOTING_GALLERY) > 0) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SHOOTING_GALLERY, new ShootingGalleryComponent(this)));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROPERTY, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PROPERTY, new PropertyComponent(this)));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY, -1) != -1) {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PROPERTY, new PropertyComponent(this)));
|
||||
}
|
||||
|
||||
const int rocketId = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_ROCKET_LAUNCH);
|
||||
const int rocketId = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ROCKET_LAUNCH);
|
||||
if ((rocketId > 0)) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_ROCKET_LAUNCH, new RocketLaunchpadControlComponent(this, rocketId)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::ROCKET_LAUNCH, new RocketLaunchpadControlComponent(this, rocketId)));
|
||||
}
|
||||
|
||||
const int32_t railComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_RAIL_ACTIVATOR);
|
||||
const int32_t railComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RAIL_ACTIVATOR);
|
||||
if (railComponentID > 0) {
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_RAIL_ACTIVATOR, new RailActivatorComponent(this, railComponentID)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RAIL_ACTIVATOR, new RailActivatorComponent(this, railComponentID)));
|
||||
}
|
||||
|
||||
int movementAIID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_MOVEMENT_AI);
|
||||
int movementAIID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MOVEMENT_AI);
|
||||
if (movementAIID > 0) {
|
||||
CDMovementAIComponentTable* moveAITable = CDClientManager::Instance()->GetTable<CDMovementAIComponentTable>("MovementAIComponent");
|
||||
std::vector<CDMovementAIComponent> moveAIComp = moveAITable->Query([=](CDMovementAIComponent entry) {return (entry.id == movementAIID); });
|
||||
@@ -659,7 +660,7 @@ void Entity::Initialize() {
|
||||
}
|
||||
}
|
||||
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
}
|
||||
} else if (petComponentId > 0 || combatAiId > 0 && GetComponent<BaseCombatAIComponent>()->GetTetherSpeed() > 0) {
|
||||
MovementAIInfo moveInfo = MovementAIInfo();
|
||||
@@ -670,7 +671,7 @@ void Entity::Initialize() {
|
||||
moveInfo.wanderDelayMax = 5;
|
||||
moveInfo.wanderDelayMin = 2;
|
||||
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MOVEMENT_AI, new MovementAIComponent(this, moveInfo)));
|
||||
}
|
||||
|
||||
std::string pathName = GetVarAsString(u"attached_path");
|
||||
@@ -681,7 +682,7 @@ void Entity::Initialize() {
|
||||
// if we have a moving platform path, then we need a moving platform component
|
||||
if (path->pathType == PathType::MovingPlatform) {
|
||||
MovingPlatformComponent* plat = new MovingPlatformComponent(this, pathName);
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_MOVING_PLATFORM, plat));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MOVING_PLATFORM, plat));
|
||||
// else if we are a movement path
|
||||
} /*else if (path->pathType == PathType::Movement) {
|
||||
auto movementAIcomp = GetComponent<MovementAIComponent>();
|
||||
@@ -693,14 +694,14 @@ void Entity::Initialize() {
|
||||
}*/
|
||||
}
|
||||
|
||||
int proximityMonitorID = compRegistryTable->GetByIDAndType(m_TemplateID, COMPONENT_TYPE_PROXIMITY_MONITOR);
|
||||
int proximityMonitorID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROXIMITY_MONITOR);
|
||||
if (proximityMonitorID > 0) {
|
||||
CDProximityMonitorComponentTable* proxCompTable = CDClientManager::Instance()->GetTable<CDProximityMonitorComponentTable>("ProximityMonitorComponent");
|
||||
std::vector<CDProximityMonitorComponent> proxCompData = proxCompTable->Query([=](CDProximityMonitorComponent entry) { return (entry.id == proximityMonitorID); });
|
||||
if (proxCompData.size() > 0) {
|
||||
std::vector<std::string> proximityStr = GeneralUtils::SplitString(proxCompData[0].Proximities, ',');
|
||||
ProximityMonitorComponent* comp = new ProximityMonitorComponent(this, std::stoi(proximityStr[0]), std::stoi(proximityStr[1]));
|
||||
m_Components.insert(std::make_pair(COMPONENT_TYPE_PROXIMITY_MONITOR, comp));
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::PROXIMITY_MONITOR, comp));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -713,7 +714,7 @@ void Entity::Initialize() {
|
||||
|
||||
if (!m_Character && EntityManager::Instance()->GetGhostingEnabled()) {
|
||||
// Don't ghost what is likely large scene elements
|
||||
if (m_Components.size() == 2 && HasComponent(COMPONENT_TYPE_SIMPLE_PHYSICS) && HasComponent(COMPONENT_TYPE_RENDER)) {
|
||||
if (m_Components.size() == 2 && HasComponent(eReplicaComponentType::SIMPLE_PHYSICS) && HasComponent(eReplicaComponentType::RENDER)) {
|
||||
goto no_ghosting;
|
||||
}
|
||||
|
||||
@@ -725,14 +726,14 @@ void Entity::Initialize() {
|
||||
*/
|
||||
if (
|
||||
!EntityManager::IsExcludedFromGhosting(GetLOT()) &&
|
||||
!HasComponent(COMPONENT_TYPE_SCRIPTED_ACTIVITY) &&
|
||||
!HasComponent(COMPONENT_TYPE_MOVING_PLATFORM) &&
|
||||
!HasComponent(COMPONENT_TYPE_PHANTOM_PHYSICS) &&
|
||||
!HasComponent(COMPONENT_TYPE_PROPERTY) &&
|
||||
!HasComponent(COMPONENT_TYPE_RACING_CONTROL) &&
|
||||
!HasComponent(COMPONENT_TYPE_VEHICLE_PHYSICS)
|
||||
!HasComponent(eReplicaComponentType::SCRIPTED_ACTIVITY) &&
|
||||
!HasComponent(eReplicaComponentType::MOVING_PLATFORM) &&
|
||||
!HasComponent(eReplicaComponentType::PHANTOM_PHYSICS) &&
|
||||
!HasComponent(eReplicaComponentType::PROPERTY) &&
|
||||
!HasComponent(eReplicaComponentType::RACING_CONTROL) &&
|
||||
!HasComponent(eReplicaComponentType::VEHICLE_PHYSICS)
|
||||
)
|
||||
//if (HasComponent(COMPONENT_TYPE_BASE_COMBAT_AI))
|
||||
//if (HasComponent(eReplicaComponentType::BASE_COMBAT_AI))
|
||||
{
|
||||
m_IsGhostingCandidate = true;
|
||||
}
|
||||
@@ -742,7 +743,7 @@ void Entity::Initialize() {
|
||||
}
|
||||
|
||||
// Special case for collectibles in Ninjago
|
||||
if (HasComponent(COMPONENT_TYPE_COLLECTIBLE) && Game::server->GetZoneID() == 2000) {
|
||||
if (HasComponent(eReplicaComponentType::COLLECTIBLE) && Game::server->GetZoneID() == 2000) {
|
||||
m_IsGhostingCandidate = true;
|
||||
}
|
||||
}
|
||||
@@ -777,7 +778,7 @@ User* Entity::GetParentUser() const {
|
||||
return static_cast<const Player*>(this)->GetParentUser();
|
||||
}
|
||||
|
||||
Component* Entity::GetComponent(int32_t componentID) const {
|
||||
Component* Entity::GetComponent(eReplicaComponentType componentID) const {
|
||||
const auto& index = m_Components.find(componentID);
|
||||
|
||||
if (index == m_Components.end()) {
|
||||
@@ -787,11 +788,11 @@ Component* Entity::GetComponent(int32_t componentID) const {
|
||||
return index->second;
|
||||
}
|
||||
|
||||
bool Entity::HasComponent(const int32_t componentId) const {
|
||||
bool Entity::HasComponent(const eReplicaComponentType componentId) const {
|
||||
return m_Components.find(componentId) != m_Components.end();
|
||||
}
|
||||
|
||||
void Entity::AddComponent(const int32_t componentId, Component* component) {
|
||||
void Entity::AddComponent(const eReplicaComponentType componentId, Component* component) {
|
||||
if (HasComponent(componentId)) {
|
||||
return;
|
||||
}
|
||||
@@ -801,8 +802,8 @@ void Entity::AddComponent(const int32_t componentId, Component* component) {
|
||||
|
||||
std::vector<ScriptComponent*> Entity::GetScriptComponents() {
|
||||
std::vector<ScriptComponent*> comps;
|
||||
for (std::pair<int32_t, void*> p : m_Components) {
|
||||
if (p.first == COMPONENT_TYPE_SCRIPT) {
|
||||
for (std::pair<eReplicaComponentType, void*> p : m_Components) {
|
||||
if (p.first == eReplicaComponentType::SCRIPT) {
|
||||
comps.push_back(static_cast<ScriptComponent*>(p.second));
|
||||
}
|
||||
}
|
||||
@@ -830,7 +831,7 @@ void Entity::SetProximityRadius(float proxRadius, std::string name) {
|
||||
ProximityMonitorComponent* proxMon = GetComponent<ProximityMonitorComponent>();
|
||||
if (!proxMon) {
|
||||
proxMon = new ProximityMonitorComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROXIMITY_MONITOR, proxMon);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROXIMITY_MONITOR, proxMon);
|
||||
}
|
||||
proxMon->SetProximityRadius(proxRadius, name);
|
||||
}
|
||||
@@ -839,7 +840,7 @@ void Entity::SetProximityRadius(dpEntity* entity, std::string name) {
|
||||
ProximityMonitorComponent* proxMon = GetComponent<ProximityMonitorComponent>();
|
||||
if (!proxMon) {
|
||||
proxMon = new ProximityMonitorComponent(this);
|
||||
m_Components.insert_or_assign(COMPONENT_TYPE_PROXIMITY_MONITOR, proxMon);
|
||||
m_Components.insert_or_assign(eReplicaComponentType::PROXIMITY_MONITOR, proxMon);
|
||||
}
|
||||
proxMon->SetProximityRadius(entity, name);
|
||||
}
|
||||
@@ -927,7 +928,7 @@ void Entity::WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacke
|
||||
}
|
||||
|
||||
TriggerComponent* triggerComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_TRIGGER, triggerComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::TRIGGER, triggerComponent)) {
|
||||
// has trigger component, check to see if we have events to handle
|
||||
auto* trigger = triggerComponent->GetTrigger();
|
||||
outBitStream->Write<bool>(trigger && trigger->events.size() > 0);
|
||||
@@ -993,59 +994,59 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
unsigned int flags = 0;
|
||||
|
||||
PossessableComponent* possessableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_POSSESSABLE, possessableComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::POSSESSABLE, possessableComponent)) {
|
||||
possessableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ModuleAssemblyComponent* moduleAssemblyComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_MODULE_ASSEMBLY, moduleAssemblyComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::MODULE_ASSEMBLY, moduleAssemblyComponent)) {
|
||||
moduleAssemblyComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ControllablePhysicsComponent* controllablePhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS, controllablePhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS, controllablePhysicsComponent)) {
|
||||
controllablePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SimplePhysicsComponent* simplePhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SIMPLE_PHYSICS, simplePhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SIMPLE_PHYSICS, simplePhysicsComponent)) {
|
||||
simplePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RigidbodyPhantomPhysicsComponent* rigidbodyPhantomPhysics;
|
||||
if (TryGetComponent(COMPONENT_TYPE_RIGID_BODY_PHANTOM_PHYSICS, rigidbodyPhantomPhysics)) {
|
||||
if (TryGetComponent(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS, rigidbodyPhantomPhysics)) {
|
||||
rigidbodyPhantomPhysics->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
VehiclePhysicsComponent* vehiclePhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_VEHICLE_PHYSICS, vehiclePhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::VEHICLE_PHYSICS, vehiclePhysicsComponent)) {
|
||||
vehiclePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
PhantomPhysicsComponent* phantomPhysicsComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_PHANTOM_PHYSICS, phantomPhysicsComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::PHANTOM_PHYSICS, phantomPhysicsComponent)) {
|
||||
phantomPhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SoundTriggerComponent* soundTriggerComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SOUND_TRIGGER, soundTriggerComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SOUND_TRIGGER, soundTriggerComponent)) {
|
||||
soundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
BuffComponent* buffComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_BUFF, buffComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::BUFF, buffComponent)) {
|
||||
buffComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent)) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
}
|
||||
|
||||
if (HasComponent(COMPONENT_TYPE_COLLECTIBLE)) {
|
||||
if (HasComponent(eReplicaComponentType::COLLECTIBLE)) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
@@ -1053,15 +1054,15 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
PetComponent* petComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_PET, petComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::PET, petComponent)) {
|
||||
petComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
CharacterComponent* characterComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_CHARACTER, characterComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::CHARACTER, characterComponent)) {
|
||||
|
||||
PossessorComponent* possessorComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_POSSESSOR, possessorComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::POSSESSOR, possessorComponent)) {
|
||||
possessorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
@@ -1069,7 +1070,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
LevelProgressionComponent* levelProgressionComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_LEVEL_PROGRESSION, levelProgressionComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::LEVEL_PROGRESSION, levelProgressionComponent)) {
|
||||
levelProgressionComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
@@ -1077,7 +1078,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
PlayerForcedMovementComponent* playerForcedMovementComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_PLAYER_FORCED_MOVEMENT, playerForcedMovementComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::PLAYER_FORCED_MOVEMENT, playerForcedMovementComponent)) {
|
||||
playerForcedMovementComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
@@ -1087,34 +1088,34 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
characterComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
if (HasComponent(COMPONENT_TYPE_ITEM)) {
|
||||
if (HasComponent(eReplicaComponentType::ITEM)) {
|
||||
outBitStream->Write0();
|
||||
}
|
||||
|
||||
InventoryComponent* inventoryComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_INVENTORY, inventoryComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::INVENTORY, inventoryComponent)) {
|
||||
inventoryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ScriptComponent* scriptComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SCRIPT, scriptComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SCRIPT, scriptComponent)) {
|
||||
scriptComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SkillComponent* skillComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SKILL, skillComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SKILL, skillComponent)) {
|
||||
skillComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
BaseCombatAIComponent* baseCombatAiComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_BASE_COMBAT_AI, baseCombatAiComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::BASE_COMBAT_AI, baseCombatAiComponent)) {
|
||||
baseCombatAiComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RebuildComponent* rebuildComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_REBUILD, rebuildComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::QUICK_BUILD, rebuildComponent)) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
@@ -1122,64 +1123,64 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
}
|
||||
|
||||
MovingPlatformComponent* movingPlatformComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_MOVING_PLATFORM, movingPlatformComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::MOVING_PLATFORM, movingPlatformComponent)) {
|
||||
movingPlatformComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
SwitchComponent* switchComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SWITCH, switchComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SWITCH, switchComponent)) {
|
||||
switchComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
VendorComponent* vendorComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_VENDOR, vendorComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::VENDOR, vendorComponent)) {
|
||||
vendorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
BouncerComponent* bouncerComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_BOUNCER, bouncerComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::BOUNCER, bouncerComponent)) {
|
||||
bouncerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ScriptedActivityComponent* scriptedActivityComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SCRIPTED_ACTIVITY, scriptedActivityComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SCRIPTED_ACTIVITY, scriptedActivityComponent)) {
|
||||
scriptedActivityComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ShootingGalleryComponent* shootingGalleryComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_SHOOTING_GALLERY, shootingGalleryComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::SHOOTING_GALLERY, shootingGalleryComponent)) {
|
||||
shootingGalleryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RacingControlComponent* racingControlComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_RACING_CONTROL, racingControlComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::RACING_CONTROL, racingControlComponent)) {
|
||||
racingControlComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
LUPExhibitComponent* lupExhibitComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_EXHIBIT, lupExhibitComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::LUP_EXHIBIT, lupExhibitComponent)) {
|
||||
lupExhibitComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
ModelComponent* modelComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_MODEL, modelComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::MODEL, modelComponent)) {
|
||||
modelComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
RenderComponent* renderComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_RENDER, renderComponent)) {
|
||||
if (TryGetComponent(eReplicaComponentType::RENDER, renderComponent)) {
|
||||
renderComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
}
|
||||
|
||||
if (modelComponent) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
destroyableSerialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (HasComponent(COMPONENT_TYPE_ZONE_CONTROL)) {
|
||||
if (HasComponent(eReplicaComponentType::ZONE_CONTROL)) {
|
||||
outBitStream->Write<uint32_t>(0x40000000);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user