mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-06 10:44:08 +00:00
feat: Add implementation for visited levels (#1795)
* feat: Add implementation for visited levels * update to working code
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@@ -27,6 +27,7 @@
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#include "CDActivityRewardsTable.h"
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#include "CDActivitiesTable.h"
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#include "LeaderboardManager.h"
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#include "CharacterComponent.h"
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ActivityComponent::ActivityComponent(Entity* parent, int32_t activityID) : Component(parent) {
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/*
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@@ -526,6 +527,11 @@ void ActivityInstance::StartZone() {
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LOG("Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i", player->GetCharacter()->GetName().c_str(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
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if (player->GetCharacter()) {
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auto* characterComponent = player->GetComponent<CharacterComponent>();
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if (characterComponent) {
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characterComponent->AddVisitedLevel(LWOZONEID(zoneID, LWOINSTANCEID_INVALID, zoneClone));
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}
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player->GetCharacter()->SetZoneID(zoneID);
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player->GetCharacter()->SetZoneInstance(zoneInstance);
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player->GetCharacter()->SetZoneClone(zoneClone);
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@@ -245,6 +245,8 @@ void CharacterComponent::LoadFromXml(const tinyxml2::XMLDocument& doc) {
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SetReputation(0);
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}
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auto* vl = character->FirstChildElement("vl");
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if (vl) LoadVisitedLevelsXml(*vl);
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character->QueryUnsigned64Attribute("co", &m_ClaimCodes[0]);
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character->QueryUnsigned64Attribute("co1", &m_ClaimCodes[1]);
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character->QueryUnsigned64Attribute("co2", &m_ClaimCodes[2]);
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@@ -374,6 +376,10 @@ void CharacterComponent::UpdateXml(tinyxml2::XMLDocument& doc) {
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return;
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}
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auto* vl = character->FirstChildElement("vl");
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if (!vl) vl = character->InsertNewChildElement("vl");
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UpdateVisitedLevelsXml(*vl);
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if (m_ClaimCodes[0] != 0) character->SetAttribute("co", m_ClaimCodes[0]);
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if (m_ClaimCodes[1] != 0) character->SetAttribute("co1", m_ClaimCodes[1]);
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if (m_ClaimCodes[2] != 0) character->SetAttribute("co2", m_ClaimCodes[2]);
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@@ -855,8 +861,9 @@ void CharacterComponent::SendToZone(LWOMAPID zoneId, LWOCLONEID cloneId) const {
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character->SetZoneID(zoneID);
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character->SetZoneInstance(zoneInstance);
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character->SetZoneClone(zoneClone);
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characterComponent->SetLastRocketConfig(u"");
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characterComponent->AddVisitedLevel(LWOZONEID(zoneID, LWOINSTANCEID_INVALID, zoneClone));
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character->SaveXMLToDatabase();
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}
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@@ -883,3 +890,30 @@ void CharacterComponent::SetRespawnPos(const NiPoint3& position) {
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void CharacterComponent::SetRespawnRot(const NiQuaternion& rotation) {
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m_respawnRot = rotation;
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}
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void CharacterComponent::AddVisitedLevel(const LWOZONEID zoneID) {
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LWOZONEID toInsert(zoneID.GetMapID(), LWOINSTANCEID_INVALID, zoneID.GetCloneID());
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m_VisitedLevels.insert(toInsert);
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}
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void CharacterComponent::UpdateVisitedLevelsXml(tinyxml2::XMLElement& vl) {
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vl.DeleteChildren();
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// <vl>
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for (const auto zoneID : m_VisitedLevels) {
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// <l id=\"1100\" cid=\"0\"/>
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auto* l = vl.InsertNewChildElement("l");
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l->SetAttribute("id", zoneID.GetMapID());
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l->SetAttribute("cid", zoneID.GetCloneID());
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}
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// </vl>
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}
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void CharacterComponent::LoadVisitedLevelsXml(const tinyxml2::XMLElement& vl) {
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// <vl>
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for (const auto* l = vl.FirstChildElement("l"); l != nullptr; l = l->NextSiblingElement("l")) {
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// <l id=\"1100\" cid=\"0\"/>
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LWOZONEID toInsert(l->IntAttribute("id"), LWOINSTANCEID_INVALID, l->IntAttribute("cid"));
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m_VisitedLevels.insert(toInsert);
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}
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// </vl>
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}
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@@ -10,6 +10,7 @@
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#include "tinyxml2.h"
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#include "eReplicaComponentType.h"
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#include <array>
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#include <set>
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#include "Loot.h"
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enum class eGameActivity : uint32_t;
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@@ -321,6 +322,13 @@ public:
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* Character info regarding this character, including clothing styles, etc.
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*/
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Character* m_Character;
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/* Saves the provided zoneID as a visited level. Ignores InstanceID */
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void AddVisitedLevel(const LWOZONEID zoneID);
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/* Updates the VisitedLevels (vl) node of the charxml */
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void UpdateVisitedLevelsXml(tinyxml2::XMLElement& doc);
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/* Reads the VisitedLevels (vl) node of the charxml */
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void LoadVisitedLevelsXml(const tinyxml2::XMLElement& doc);
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private:
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bool OnRequestServerObjectInfo(GameMessages::GameMsg& msg);
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@@ -619,6 +627,8 @@ private:
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std::map<LWOOBJID, Loot::Info> m_DroppedLoot;
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uint64_t m_DroppedCoins = 0;
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std::set<LWOZONEID> m_VisitedLevels;
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};
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#endif // CHARACTERCOMPONENT_H
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