Merge branch 'main' into main

This commit is contained in:
Aaron Kimbrell
2022-05-24 19:00:52 -05:00
committed by GitHub
169 changed files with 3164 additions and 1954 deletions

View File

@@ -18,6 +18,7 @@
#include "AreaOfEffectBehavior.h"
#include "DurationBehavior.h"
#include "TacArcBehavior.h"
#include "LootBuffBehavior.h"
#include "AttackDelayBehavior.h"
#include "BasicAttackBehavior.h"
#include "ChainBehavior.h"
@@ -172,7 +173,9 @@ Behavior* Behavior::CreateBehavior(const uint32_t behaviorId)
behavior = new SpeedBehavior(behaviorId);
break;
case BehaviorTemplates::BEHAVIOR_DARK_INSPIRATION: break;
case BehaviorTemplates::BEHAVIOR_LOOT_BUFF: break;
case BehaviorTemplates::BEHAVIOR_LOOT_BUFF:
behavior = new LootBuffBehavior(behaviorId);
break;
case BehaviorTemplates::BEHAVIOR_VENTURE_VISION: break;
case BehaviorTemplates::BEHAVIOR_SPAWN_OBJECT:
behavior = new SpawnBehavior(behaviorId);