Merge branch 'main' into movingPlatformWork

This commit is contained in:
David Markowitz
2023-08-03 20:32:26 -07:00
42 changed files with 2521 additions and 867 deletions

View File

@@ -292,7 +292,7 @@ void SGCannon::OnActivityTimerDone(Entity* self, const std::string& name) {
enemy->AddComponent(eReplicaComponentType::MOVEMENT_AI, movementAI);
movementAI->SetSpeed(toSpawn.initialSpeed);
movementAI->SetMaxSpeed(toSpawn.initialSpeed);
movementAI->SetCurrentSpeed(toSpawn.initialSpeed);
movementAI->SetHaltDistance(0.0f);